基于ARKit的分层传统媒体与真实场景融合增强现实设计方法

Guotong Di, Haokun Li, Jie Xu
{"title":"基于ARKit的分层传统媒体与真实场景融合增强现实设计方法","authors":"Guotong Di, Haokun Li, Jie Xu","doi":"10.1109/ICCST53801.2021.00025","DOIUrl":null,"url":null,"abstract":"Augmented reality (AR) has entered our lives, and it is likely to become the next generation of human-computer interaction technology. In order to bring a more immersive augmented reality experience, this paper introduces an augmented reality method that can integrate traditional media with real scenes based on ARKit. Through scene recognition, plane detection, 3D modeling and other technologies, traditional media is integrated into the real scenes to give users an immersive feeling. In addition, this paper designs a hierarchical augmented reality experience based on the processing capabilities of different devices and scene information, avoiding the impact of device differences and lack of scene information on the augmented reality experience.","PeriodicalId":222463,"journal":{"name":"2021 International Conference on Culture-oriented Science & Technology (ICCST)","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2021-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"An Augmented Reality Design Method Based on ARKit for the Fusion of Hierarchical Traditional Media and Real Scenes\",\"authors\":\"Guotong Di, Haokun Li, Jie Xu\",\"doi\":\"10.1109/ICCST53801.2021.00025\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Augmented reality (AR) has entered our lives, and it is likely to become the next generation of human-computer interaction technology. In order to bring a more immersive augmented reality experience, this paper introduces an augmented reality method that can integrate traditional media with real scenes based on ARKit. Through scene recognition, plane detection, 3D modeling and other technologies, traditional media is integrated into the real scenes to give users an immersive feeling. In addition, this paper designs a hierarchical augmented reality experience based on the processing capabilities of different devices and scene information, avoiding the impact of device differences and lack of scene information on the augmented reality experience.\",\"PeriodicalId\":222463,\"journal\":{\"name\":\"2021 International Conference on Culture-oriented Science & Technology (ICCST)\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-11-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2021 International Conference on Culture-oriented Science & Technology (ICCST)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICCST53801.2021.00025\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2021 International Conference on Culture-oriented Science & Technology (ICCST)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICCST53801.2021.00025","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

摘要

增强现实(AR)已经进入我们的生活,它很有可能成为下一代人机交互技术。为了带来更加身临其境的增强现实体验,本文介绍了一种基于ARKit将传统媒体与真实场景相结合的增强现实方法。通过场景识别、平面检测、3D建模等技术,将传统媒体融入真实场景,给用户身临其境的感觉。此外,本文还基于不同设备和场景信息的处理能力,设计了分层次的增强现实体验,避免了设备差异和场景信息缺失对增强现实体验的影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
An Augmented Reality Design Method Based on ARKit for the Fusion of Hierarchical Traditional Media and Real Scenes
Augmented reality (AR) has entered our lives, and it is likely to become the next generation of human-computer interaction technology. In order to bring a more immersive augmented reality experience, this paper introduces an augmented reality method that can integrate traditional media with real scenes based on ARKit. Through scene recognition, plane detection, 3D modeling and other technologies, traditional media is integrated into the real scenes to give users an immersive feeling. In addition, this paper designs a hierarchical augmented reality experience based on the processing capabilities of different devices and scene information, avoiding the impact of device differences and lack of scene information on the augmented reality experience.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信