体育教学中学生对运动练习的态度

Eliseo Reategui, Marlom Zotti Bittencourt, J. Mossmann
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引用次数: 2

摘要

Exergames或活跃的视频游戏为学校体育教学实践的多样化开辟了新的可能性,允许学生在玩数字游戏的同时锻炼身体。摘要本研究旨在探讨体育游戏是否有助于培养积极的学生体育态度。在本研究中,对28名学生的态度进行了包括情感和认知方面的双成分视角的评估。参与者每周参加一次游戏实验室,为期20周。在此期间,所有学生都回答了学生体育态度调查(SATPES)。结果表明,游戏练习具有很好的整合到体育课程中的潜力,为课堂上使用技术开辟了新的可能性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Students' Attitudes in Relation to Exergame Practices in Physical Education
Exergames, or active video games, opened new possibilities for the diversification of Physical Education practices at school, allowing students to exercise while playing digital games. In this paper we present a study that focused on the understanding whether exergames could contribute to the development of positive student attitude toward Physical Education. In the study carried out, the attitude of a group of 28 students was evaluated under a double component perspective involving affective and cognitive aspects. The participants attended an exergame lab once a week, for a period of 20 weeks. After this period, all of them answered the Student Attitude Toward Physical Education Survey (SATPES). Results led to the conclusion that exergame practices have a good potential to be integrated into the Physical Education curriculum, opening new possibilities for the use of technology in classes.
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