基于每次访问的复制服务器的自稳定负载分布

F. Freiling, H. Pagnia
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引用次数: 7

摘要

通常,复制服务器的负载分配方案基于客户机和服务器之间的多对一映射,这意味着,虽然服务器可以服务许多客户机,但客户机有一个特定的服务器,它可以在任何时间点查询该服务器。然而,在某些情况下,客户端的访问数量可能分布在多个服务器上,从而在客户端和服务器之间产生多对多映射。我们提出了一种简单的方法来有效地实现客户机和服务器之间的多对多映射。为了透明起见,我们在客户端和服务器的通信接口中添加了一个名为“分发模块”的组件。该模块负责以定义良好的方式在多台目标机器上分配服务器访问。我们提出了客户端和服务器组件的算法,并表明它们是自稳定的,这意味着一旦访问模式变得规则,它们就收敛到稳定状态。由于这种特性,元件可以以非屏蔽的方式容忍任何内部瞬态故障。此外,我们的方法是高度模块化的,因为服务器可能运行现成的负载分配算法,副本一致性不会受到影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Self-stabilizing load distribution for replicated servers on a per-access basis
Usually, load distribution schemes for replicated servers are based on a many-to-one mapping between client and server meaning that, while a server may serve many clients, a client has a single specific server which it queries at any point in time. In some cases, however it is desirable that the number of accesses of a client may be distributed over multiple servers, thus yielding a many-to-many mapping between clients and servers. We present a simple method to efficiently realize such a many-to-many mapping between clients and servers. For the sake of transparency we add a component called "distribution module" to the communication interface of client and server. This module is responsible for distributing server accesses over multiple target machines in a well defined way. We present algorithms for the client and server component and show that they are self-stabilizing, meaning that they converge to a stable state once the access pattern becomes regular. Due to this property, the components can tolerate any internal transient fault in a non-masking way. Additionally, our approach is highly modular since servers may run an off-the-shelf load distribution algorithm and replica consistency is not affected.
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