几何光学基础

V. Mahajan
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摘要

在几何光学中,光被描述为按照三个定律传播的射线:直线传播、折射和反射。它们的传播方向表明了光能流动的方向。它们垂直于波前。从我们不能隔离光线的意义上说,它们不是物理实体,但它们对于描述系统的成像过程非常方便。本章开始时,我们将简要介绍物体和像点的距离和高度的笛卡尔符号约定,以及光线的入射角和折射或反射角和斜角。我们讨论了费马关于光线从一点到另一点的光程长度是固定的原理,并推导出均匀介质中的直线传播规律、折射表面的折射规律和反射表面的反射规律(首先是二维的,然后是三维的)。这些定律被用来得到光线追踪方程,该方程精确地表示了光线从折射或反射表面上的某一点到另一点的传播,或该表面对光线的折射或反射,以及折射或反射光线到下一个表面的传播。精确光线追踪的目的是确定由一系列折射和/或反射表面组成的系统的像差,这些表面通常有一个共同的旋转对称轴,称为光轴。这样的系统称为中心系统或旋转对称系统。它的表面根据三大定律使来自物体的光线弯曲,从而形成它的图像。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Foundations of geometrical optics
In geometrical optics, light is described by rays that propagate according to three laws: rectilinear propagation, refraction, and reflection. Their direction of propagation indicates the direction of the flow of light energy. They are normal to a wavefront. They are not a physical entity in the sense that we cannot isolate a ray, yet they are very convenient for describing the process of imaging by a system. We begin this chapter with a brief introduction of the Cartesian sign convention for the distances and heights of the object and image points, and the angles of incidence and refraction or reflection and slope angles of the rays. We discuss Fermat’s principle that the optical path length of a ray from one point to another is stationary, and derive the laws of rectilinear propagation in a homogeneous medium, refraction by a refracting surface, and reflection by a reflecting surface (first in 2D and then in 3D). These laws are used to obtain ray-tracing equations representing the propagation of a ray exactly from a certain point to a point on a refracting or a reflecting surface, or refraction or reflection of the ray by the surface, and propagation of the refracted or reflected ray to the next surface. The purpose of exact ray tracing is to determine the aberrations of a system consisting of a series of refracting and/or reflecting surfaces that generally have a common axis of rotational symmetry called the optical axis. Such a system is called a centered or a rotationally symmetric system. Its surfaces bend light rays from an object according to the three laws to form its image.
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