{"title":"音乐通过虚幻引擎作为建筑形式的灵感来源","authors":"Simone Porro","doi":"10.3280/oa-548.75","DOIUrl":null,"url":null,"abstract":"Game Engines are evolving by providing tools that allow real-time simulations which can be applied outside of their original context. Through Unreal Engine [UE4] and an integrated plugin called Sound Visualization, a system has been programmed capable of visually representing the music starting from a bidimensional matrix pattern composed of cubes that are geometrically controlled and transformed in real-time exploiting the frequency spectrum analysis of an audio source. Music has been used as an element from which dynamic forms of architectural interest are created, transforming a form of sound information into a form of visual representation that develops itself in real time as the music flows.","PeriodicalId":395336,"journal":{"name":"CONNETTERE - UN DISEGNO PER ANNODARE E TESSERE · CONNECTING - DRAWING FOR WEAVING RELATIONSHIPS","volume":"11 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Music as an Inspiration Source for Architectural Forms through Unreal Engine\",\"authors\":\"Simone Porro\",\"doi\":\"10.3280/oa-548.75\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Game Engines are evolving by providing tools that allow real-time simulations which can be applied outside of their original context. Through Unreal Engine [UE4] and an integrated plugin called Sound Visualization, a system has been programmed capable of visually representing the music starting from a bidimensional matrix pattern composed of cubes that are geometrically controlled and transformed in real-time exploiting the frequency spectrum analysis of an audio source. Music has been used as an element from which dynamic forms of architectural interest are created, transforming a form of sound information into a form of visual representation that develops itself in real time as the music flows.\",\"PeriodicalId\":395336,\"journal\":{\"name\":\"CONNETTERE - UN DISEGNO PER ANNODARE E TESSERE · CONNECTING - DRAWING FOR WEAVING RELATIONSHIPS\",\"volume\":\"11 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1900-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"CONNETTERE - UN DISEGNO PER ANNODARE E TESSERE · CONNECTING - DRAWING FOR WEAVING RELATIONSHIPS\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.3280/oa-548.75\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"CONNETTERE - UN DISEGNO PER ANNODARE E TESSERE · CONNECTING - DRAWING FOR WEAVING RELATIONSHIPS","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.3280/oa-548.75","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Music as an Inspiration Source for Architectural Forms through Unreal Engine
Game Engines are evolving by providing tools that allow real-time simulations which can be applied outside of their original context. Through Unreal Engine [UE4] and an integrated plugin called Sound Visualization, a system has been programmed capable of visually representing the music starting from a bidimensional matrix pattern composed of cubes that are geometrically controlled and transformed in real-time exploiting the frequency spectrum analysis of an audio source. Music has been used as an element from which dynamic forms of architectural interest are created, transforming a form of sound information into a form of visual representation that develops itself in real time as the music flows.