{"title":"游戏角色卡通渲染方案的高效表达","authors":"Jong Seo Kim, Kang-Soo You, Hoon-Sung Kwak","doi":"10.1109/SERA.2007.43","DOIUrl":null,"url":null,"abstract":"The traditional cell-animations are expressed mostly by silhouette edges and inner shadings. Expressing cell-animations by digital techniques is cartoon rendering. Rendering techniques are divided into photorealistic rendering technique and non-photorealistic rendering technique. Cartoon rendering is non-photorealistic rendering technique and used in movies, advertisements and games etc. This paper examines game characters among contents using cartoon renderings. And this paper investigates features and effects of cartoon rendering techniques used in each game. Based on those considerations, this paper proposes new cartoon rendering technique.","PeriodicalId":181543,"journal":{"name":"5th ACIS International Conference on Software Engineering Research, Management & Applications (SERA 2007)","volume":"32 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2007-08-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":"{\"title\":\"An Efficient Expression on Cartoon Rendering Scheme in Game Characters\",\"authors\":\"Jong Seo Kim, Kang-Soo You, Hoon-Sung Kwak\",\"doi\":\"10.1109/SERA.2007.43\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The traditional cell-animations are expressed mostly by silhouette edges and inner shadings. Expressing cell-animations by digital techniques is cartoon rendering. Rendering techniques are divided into photorealistic rendering technique and non-photorealistic rendering technique. Cartoon rendering is non-photorealistic rendering technique and used in movies, advertisements and games etc. This paper examines game characters among contents using cartoon renderings. And this paper investigates features and effects of cartoon rendering techniques used in each game. Based on those considerations, this paper proposes new cartoon rendering technique.\",\"PeriodicalId\":181543,\"journal\":{\"name\":\"5th ACIS International Conference on Software Engineering Research, Management & Applications (SERA 2007)\",\"volume\":\"32 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2007-08-20\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"3\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"5th ACIS International Conference on Software Engineering Research, Management & Applications (SERA 2007)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/SERA.2007.43\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"5th ACIS International Conference on Software Engineering Research, Management & Applications (SERA 2007)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/SERA.2007.43","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
An Efficient Expression on Cartoon Rendering Scheme in Game Characters
The traditional cell-animations are expressed mostly by silhouette edges and inner shadings. Expressing cell-animations by digital techniques is cartoon rendering. Rendering techniques are divided into photorealistic rendering technique and non-photorealistic rendering technique. Cartoon rendering is non-photorealistic rendering technique and used in movies, advertisements and games etc. This paper examines game characters among contents using cartoon renderings. And this paper investigates features and effects of cartoon rendering techniques used in each game. Based on those considerations, this paper proposes new cartoon rendering technique.