{"title":"WireAR -增强现实中的传统应用程序","authors":"Gerhard Reitmayr, M. Billinghurst, D. Schmalstieg","doi":"10.1109/ISMAR.2003.1240745","DOIUrl":null,"url":null,"abstract":"Current augmented reality (AR) applications require that the application software be written to support a specific AR interface set up. WireAR was developed to enable output from any OpenGL application to be viewed in an AR fashion. This enables the output from any legacy graphical or scientific visualization applications to be viewed in a collaborative AR setting. This demonstration shows how the output of standard desktop visualization programs can be embedded into an augmented reality experience.","PeriodicalId":296266,"journal":{"name":"The Second IEEE and ACM International Symposium on Mixed and Augmented Reality, 2003. Proceedings.","volume":"6 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2003-10-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"WireAR - legacy applications in augmented reality\",\"authors\":\"Gerhard Reitmayr, M. Billinghurst, D. Schmalstieg\",\"doi\":\"10.1109/ISMAR.2003.1240745\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Current augmented reality (AR) applications require that the application software be written to support a specific AR interface set up. WireAR was developed to enable output from any OpenGL application to be viewed in an AR fashion. This enables the output from any legacy graphical or scientific visualization applications to be viewed in a collaborative AR setting. This demonstration shows how the output of standard desktop visualization programs can be embedded into an augmented reality experience.\",\"PeriodicalId\":296266,\"journal\":{\"name\":\"The Second IEEE and ACM International Symposium on Mixed and Augmented Reality, 2003. Proceedings.\",\"volume\":\"6 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2003-10-07\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"The Second IEEE and ACM International Symposium on Mixed and Augmented Reality, 2003. Proceedings.\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ISMAR.2003.1240745\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"The Second IEEE and ACM International Symposium on Mixed and Augmented Reality, 2003. Proceedings.","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISMAR.2003.1240745","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Current augmented reality (AR) applications require that the application software be written to support a specific AR interface set up. WireAR was developed to enable output from any OpenGL application to be viewed in an AR fashion. This enables the output from any legacy graphical or scientific visualization applications to be viewed in a collaborative AR setting. This demonstration shows how the output of standard desktop visualization programs can be embedded into an augmented reality experience.