行走的声音交互原型

Nassrin Hajinejad, Barbara Grüter, Licinio Gomes Roque
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引用次数: 2

摘要

声音在行走等运动活动的体验中起着重要作用。利用声音的运动诱导效果,声音交互为改变步行者的运动和体验提供了许多可能性。我们认为,为运动活动设计声音交互需要对声音、身体运动和使用情况的相互作用有体验意识,并提出了一种原型方法来理解与移动声音交互设计相关的可能性和挑战。在本文中,我们提出了一个快速原型系统,使非专业用户能够设计步行的声音交互,并在现实世界中体验他们的设计。我们讨论了这个原型系统如何让设计师体验他们的设计理念如何在移动使用中展开并影响步行。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Prototyping sonic interaction for walking
Sounds play a substantial role in the experience of movement activities such as walking. Drawing on the movement inducing effects of sound, sonic interaction opens up numerous possibilities to modify the walker's movements and experience. We argue that designing sonic interaction for movement activities demands an experiential awareness of the interplay of sound, body movement and use situation, and, propose a prototyping method to understand possibilities and challenges related to the design of mobile sonic interaction. In this paper, we present a rapid prototyping system that enables non-expert users to design sonic interaction for walking and to experience their design in the real-world context. We discuss the way this prototyping system allows designers to experience how their design ideas unfold in mobile use and affect the walking.
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