{"title":"基于sat求解器的扩展有限状态机感应","authors":"V. Ulyantsev, F. Tsarev","doi":"10.1109/ICMLA.2011.166","DOIUrl":null,"url":null,"abstract":"In the paper we describe the extended finite-state machine (EFSM) induction method that uses SAT-solver. Input data for the induction algorithm is a set of test scenarios. The algorithm consists of several steps: scenarios tree construction, compatibility graph construction, Boolean formula construction, SAT-solver invocation and finite-state machine construction from satisfying assignment. These extended finite-state machines can be used in automata-based programming, where programs are designed as automated controlled objects. Each automated controlled object contains a finite-state machine and a controlled object. The method described has been tested on randomly generated scenario sets of size from 250 to 2000 and on the alarm clock controlling EFSM induction problem where it has greatly outperformed genetic algorithm.","PeriodicalId":439926,"journal":{"name":"2011 10th International Conference on Machine Learning and Applications and Workshops","volume":"10 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2011-12-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"48","resultStr":"{\"title\":\"Extended Finite-State Machine Induction Using SAT-Solver\",\"authors\":\"V. Ulyantsev, F. Tsarev\",\"doi\":\"10.1109/ICMLA.2011.166\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In the paper we describe the extended finite-state machine (EFSM) induction method that uses SAT-solver. Input data for the induction algorithm is a set of test scenarios. The algorithm consists of several steps: scenarios tree construction, compatibility graph construction, Boolean formula construction, SAT-solver invocation and finite-state machine construction from satisfying assignment. These extended finite-state machines can be used in automata-based programming, where programs are designed as automated controlled objects. Each automated controlled object contains a finite-state machine and a controlled object. The method described has been tested on randomly generated scenario sets of size from 250 to 2000 and on the alarm clock controlling EFSM induction problem where it has greatly outperformed genetic algorithm.\",\"PeriodicalId\":439926,\"journal\":{\"name\":\"2011 10th International Conference on Machine Learning and Applications and Workshops\",\"volume\":\"10 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2011-12-18\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"48\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2011 10th International Conference on Machine Learning and Applications and Workshops\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICMLA.2011.166\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2011 10th International Conference on Machine Learning and Applications and Workshops","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICMLA.2011.166","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Extended Finite-State Machine Induction Using SAT-Solver
In the paper we describe the extended finite-state machine (EFSM) induction method that uses SAT-solver. Input data for the induction algorithm is a set of test scenarios. The algorithm consists of several steps: scenarios tree construction, compatibility graph construction, Boolean formula construction, SAT-solver invocation and finite-state machine construction from satisfying assignment. These extended finite-state machines can be used in automata-based programming, where programs are designed as automated controlled objects. Each automated controlled object contains a finite-state machine and a controlled object. The method described has been tested on randomly generated scenario sets of size from 250 to 2000 and on the alarm clock controlling EFSM induction problem where it has greatly outperformed genetic algorithm.