面向无人机应用的快速自动化城市建模技术

Youngjun Choi, D. Pate, Simon Briceno, D. Mavris
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引用次数: 2

摘要

用于测试无人机路径规划算法的城市模型通常应用使用长方体或圆柱形状的简单表示,这可能无法捕获城市环境的特征。为了解决现有城市模型的这一局限性,本文提出了两种用于城市环境中无人机飞行仿真的城市建模技术。第一个提出的城市建模技术是一种基于机载激光雷达源的方法,该方法结合了机器学习算法来识别建筑物的数量,并从激光雷达信息中对其进行表征。第二种提出的城市建模技术是一种不需要任何机载激光雷达资源的人工城市建模技术,该技术采用自适应间隔方法,一种迭代算法来定义人工城市环境。与基于激光雷达源的方法创建近似的城市模型不同,基于自适应空间的城市建模算法生成的人工城市环境在视觉上不同于参考城市,但具有相似的特征。为了证明这两种提出的城市建模技术,使用开源数据集进行了数值模拟,构建了几个现实的城市模型。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Rapid and Automated Urban Modeling Techniques for UAS Applications
Urban models for testing UAV path-planning algorithms commonly apply simple representations using cuboid or cylinderical shapes which may not capture the characteristics of a urban environment. To address this limitation of existing urban models, this paper presents two urban modeling techniques for an unmanned aircraft flight simulation in an urban environment. The first proposed urban modeling technique is an airborne LiDAR source-based approach that incorporates machine learning algorithms to identify the number of buildings and characterize them from the LiDAR information. The second proposed urban modeling technique is an artificial urban modeling technique without any airborne LiDAR resources that applies an adaptive spacing method, an iterative algorithm to define an artificial urban environment. Unlike the LiDAR source-based approach that creates an approximated urban model, the adaptive spacing-based urban modeling algorithm generates an artificial urban environment that is visually different from a reference city, but has similar the characteristics to it. To demonstrate the two proposed urban modeling techniques, numerical simulations are conducted using open-source datasets to construct several realistic urban models.
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