{"title":"光标动力学:气泡光标的美学探索","authors":"R. Fraher","doi":"10.1145/2399016.2399136","DOIUrl":null,"url":null,"abstract":"This demonstration involves two interactive prototypes that explore how rich media (e.g., animation, sound) and keyboard interaction can be used to aesthetically enhance an unconventional interaction technique known as a bubble cursor [3]. The project's methodology can be understood as design exploration research [2]. The theoretical framework used to guide the investigation involves Barry's [1] neurological model of perceptual aesthetics and Laurel's [5] Computers as Theatre paradigm. The purpose of the demonstration is to spur dialogue and gather feedback to inform future research.","PeriodicalId":352513,"journal":{"name":"Nordic Conference on Human-Computer Interaction","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2012-10-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Cursor dynamics: aesthetic exploration of the bubble cursor\",\"authors\":\"R. Fraher\",\"doi\":\"10.1145/2399016.2399136\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This demonstration involves two interactive prototypes that explore how rich media (e.g., animation, sound) and keyboard interaction can be used to aesthetically enhance an unconventional interaction technique known as a bubble cursor [3]. The project's methodology can be understood as design exploration research [2]. The theoretical framework used to guide the investigation involves Barry's [1] neurological model of perceptual aesthetics and Laurel's [5] Computers as Theatre paradigm. The purpose of the demonstration is to spur dialogue and gather feedback to inform future research.\",\"PeriodicalId\":352513,\"journal\":{\"name\":\"Nordic Conference on Human-Computer Interaction\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2012-10-14\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Nordic Conference on Human-Computer Interaction\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2399016.2399136\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Nordic Conference on Human-Computer Interaction","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2399016.2399136","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Cursor dynamics: aesthetic exploration of the bubble cursor
This demonstration involves two interactive prototypes that explore how rich media (e.g., animation, sound) and keyboard interaction can be used to aesthetically enhance an unconventional interaction technique known as a bubble cursor [3]. The project's methodology can be understood as design exploration research [2]. The theoretical framework used to guide the investigation involves Barry's [1] neurological model of perceptual aesthetics and Laurel's [5] Computers as Theatre paradigm. The purpose of the demonstration is to spur dialogue and gather feedback to inform future research.