Benjamin Nicholls, C. Ang, Christos Efstratiou, Yongkuk Lee, W. Yeo
{"title":"吞咽检测游戏控制:使用皮肤状电子设备支持吞咽困难患者","authors":"Benjamin Nicholls, C. Ang, Christos Efstratiou, Yongkuk Lee, W. Yeo","doi":"10.1109/PERCOMW.2017.7917598","DOIUrl":null,"url":null,"abstract":"In this paper, we explore the feasibility of developing a sensor-driven rehabilitation game for people suffering from dysphagia. This study utilizes the skin-like electronics for unobtrusive, comfortable, continuous recording of surface electromyograms (EMG) during swallowing and use them for driving game-based, user-controlled feedback. The experimental study includes the development and evaluation of a real-time swallow detection algorithm using skin-like sensors and a game-based human-computer interaction. The user evaluations support the ease of use of the skin-like electronics as a motivational tool for people with dysphagia.","PeriodicalId":319638,"journal":{"name":"2017 IEEE International Conference on Pervasive Computing and Communications Workshops (PerCom Workshops)","volume":"50 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-03-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":"{\"title\":\"Swallowing detection for game control: Using skin-like electronics to support people with dysphagia\",\"authors\":\"Benjamin Nicholls, C. Ang, Christos Efstratiou, Yongkuk Lee, W. Yeo\",\"doi\":\"10.1109/PERCOMW.2017.7917598\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this paper, we explore the feasibility of developing a sensor-driven rehabilitation game for people suffering from dysphagia. This study utilizes the skin-like electronics for unobtrusive, comfortable, continuous recording of surface electromyograms (EMG) during swallowing and use them for driving game-based, user-controlled feedback. The experimental study includes the development and evaluation of a real-time swallow detection algorithm using skin-like sensors and a game-based human-computer interaction. The user evaluations support the ease of use of the skin-like electronics as a motivational tool for people with dysphagia.\",\"PeriodicalId\":319638,\"journal\":{\"name\":\"2017 IEEE International Conference on Pervasive Computing and Communications Workshops (PerCom Workshops)\",\"volume\":\"50 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2017-03-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"3\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2017 IEEE International Conference on Pervasive Computing and Communications Workshops (PerCom Workshops)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/PERCOMW.2017.7917598\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2017 IEEE International Conference on Pervasive Computing and Communications Workshops (PerCom Workshops)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/PERCOMW.2017.7917598","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Swallowing detection for game control: Using skin-like electronics to support people with dysphagia
In this paper, we explore the feasibility of developing a sensor-driven rehabilitation game for people suffering from dysphagia. This study utilizes the skin-like electronics for unobtrusive, comfortable, continuous recording of surface electromyograms (EMG) during swallowing and use them for driving game-based, user-controlled feedback. The experimental study includes the development and evaluation of a real-time swallow detection algorithm using skin-like sensors and a game-based human-computer interaction. The user evaluations support the ease of use of the skin-like electronics as a motivational tool for people with dysphagia.