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引用次数: 4
摘要
这一章讨论了儿童在参与数字游戏《Mine craft》时所进行的多元文化实践,以及通过观看YouTube上的Let’s Play视频,其他玩家在视频中评论自己的游戏。同伴教学法是一种解释知识如何通过这些多元素养实践交换的方法。这一章汇集了三个相关的想法:(1)我的工艺是一个数字平台,用于制作内容,并由Let’s Players等社交媒体娱乐公司在其他数字平台(特别是YouTube)上传播;(2) Let 's Players与粉丝之间的社交距离小于正式的教学关系,这使得同伴教学形式得以出现;(3)同行教学法为矿山工艺设计的流通和再设计实践提供了条件。这一章讨论的是YouTube Let’s Player Grian,一位25岁左右的英国男性You Tuber。本文分析了他的一个更受欢迎的视频,“5个简单的步骤来改善你的我的工艺房子”,以说明Grian如何通过特定形式的内容分类,并通过构建互动的方式,为他的粉丝提供一种同伴教育关系。本章最后询问了正规教育系统是否愿意接受通过数字平台上的同伴教学法和多元素养实践学习的价值。
Children's Minecraft multiliteracy practices and learning through peer pedagogies
This chapter discusses the multi literacy practices children undertake when participating in the digital game Mine craft, and through watching YouTube Let’s Play videos in which other players commentate their own game play. Peer pedagogies is introduced as a way to explain how knowledge is exchanged through these multi literacy practices. The chapter brings together three related ideas: (1) Mine craft is a digital platform for the production of content that is circulated on other digital platforms, particularly YouTube, by social media entertainers like Let’s Players; (2) the relationship between Let’s Players and their fans is one in which there is less social distance than in formal pedagogical relationships, enabling forms of peer pedagogy to emerge; and (3) peer pedagogies provide the conditions for the circulation of Mine craft designs and for redesign practices. The chapter discusses YouTube Let’s Player Grian, a mid-twenties male British You Tuber. Analysis of one of his more popular videos is presented, “5 Easy Steps to Improve Your Mine craft House”, to illustrate how Grian offers a peer pedagogic relationship to his viewers through specific forms of classification of content and through framing the interaction in a manner that remains authentic to his fans. The chapter concludes by asking if formal education systems are willing to accept the value of learning through peer pedagogies and multi literacies practices on digital platforms.