设计一种学习台湾历史地理的角色扮演游戏

Ju-Ling Shih, Chien-Wen Chuang, Jia-Jiun Tseng, Bai-Jiun Shih
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引用次数: 11

摘要

近年来,数字游戏被广泛应用于各个学习领域。学习者沉浸在语境和内容中,参与学习活动的意愿增加,这意味着学习动机的增强。在这项研究中所创造的游戏是使用《湮灭》游戏引擎完成的。首先,我们根据台湾南部的抗战历史和地理设计了一个角色扮演游戏剧本。然后我们导入交互式地图、角色和上下文来构建完整的场景。我们期望学习者在学习台湾历史与地理时,能提高学习效能,并提升学习动机。数字游戏的娱乐性、挑战性、规则和互动性反馈可以转化为学习动机。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Designing a Role-Play Game for Learning Taiwan History and Geography
In recent years, digital games have been widely used in all fields for learning. Learners are immersed in the context and content, and have increased willingness to participate learning activities which implies the enhancement of learning motivations. The game built in this research was done with Oblivion game engine. First, we design a role-play game script according to the anti-Japanese war history and geography of Southern Taiwan. And then we import interactive map, roles, and contexts to construct the complete scene. We expect that learner can enhance the learning effectiveness to learning Taiwanese history and geography, as well as their learning motivation. The entertaining, challenging, rules, and interactive feedbacks of digital games can be transformed into learning motivations.
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