海报:开发交互式箱形 3D 显示器:宽视场要求研究

R. Lopez-Gulliver, S. Yoshida, S. Yano, N. Inoue
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引用次数: 5

摘要

我们提出了一种可抓握的箱形 3D 显示器,作为一种交流工具,它允许多个用户在面对面协作任务中共享 3D 图像并与之自然互动。我们设想的自动立体 3D 显示器具有免戴眼镜和多视角操作的特点。用户应能从任何方向同时观看箱形显示屏中的多张面孔。为此,我们采用了积分摄影(IP)方法。在本文中,我们首先分析了对 IP 镜头的要求,该镜头可在此类显示屏中同时观看多面三维图像。因此,我们发现最小 120 度的视场是必要的。然后,我们设计了一种 IP 镜头,并制作了原型,以提供如此宽的视野。对生成的三维图像进行目视检查,证实了使用所建议的显示屏同时观看多面图像的可能性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Poster: Toward an Interactive Box-shaped 3D Display: Study of the Requirements for Wide Field of View
We propose a graspable box-shaped 3D display as a communication tool that allows multiple users to share and naturally interact with 3D images in face-to-face collaborative tasks. We envision an auto-stereoscopic 3D display featuring glasses- free and multi-viewpoint operation. Users should be able to view multiple faces in the box-shaped display simultaneously and from any direction. We employ the integral photography (IP) method for this purpose. In this paper, we first analyze the requirements for an IP lens allowing simultaneous multi-face viewing of 3D images in such a display. Consequently, we find that a mininum 120-degree field of view is necessary. Then, we design and prototype an IP lens that provides such a wide field of view. Visual inspection of the generated 3D images confirm the possibility of simultaneous multiple- face viewing with the proposed display.
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