面向可建模的开发工具

Andrei Chis, Oscar Nierstrasz, Tudor Gîrba
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引用次数: 12

摘要

开发人员通常会询问有关他们正在开发和维护的软件系统的详细的和特定于领域的问题。集成开发环境(ide)形成了开发支持软件工程决策的软件的基本工具类别。不幸的是,专注于低级编程任务、促进代码而不是数据并且抑制定制的僵硬和通用的ide为软件开发期间的明智决策提供了有限的支持。我们建议通过可建模的工具从通用的ide转向上下文感知的ide,从而改进ide中的决策制定。在本文中,我们提出了可塑工具的概念,并用具体的例子来说明它,并讨论了未来的研究方向。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Towards moldable development tools
Developers commonly ask detailed and domain-specific questions about the software systems they are developing and maintaining. Integrated development environments (IDEs) form an essential category of tools for developing software that should support software engineering decision making. Unfortunately, rigid and generic IDEs that focus on low-level programming tasks, that promote code rather than data, and that suppress customization, offer limited support for informed decision making during software development. We propose to improve decision making within IDEs by moving from generic to context-aware IDEs through moldable tools. In this paper, we promote the idea of moldable tools, illustrate it with concrete examples, and discuss future research directions.
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