{"title":"在功能编程标记令牌架构中编译器选择的操作符粒度","authors":"G. Jennings","doi":"10.1109/ISPAN.1994.367182","DOIUrl":null,"url":null,"abstract":"In a recently proposed parallel execution model, operators as well as data operands are dynamically generated at execution time, and enter a special matching store which must accommodate either operator or operands arriving first in time. Here, we extend this execution model to permit the compiler to adjust the granularity of scheduled units emerging from the matching store, a problem which is complicated by the increased dynamics of the proposed execution model. Compiler output code is described in detail. Effects of different fragmentations on program speed and resource requirements are examined, using architectural simulations for a number of application programs compiled using different fragmentation methods. Architectural implications are discussed.<<ETX>>","PeriodicalId":142405,"journal":{"name":"Proceedings of the International Symposium on Parallel Architectures, Algorithms and Networks (ISPAN)","volume":"49 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1994-12-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Compiler-chosen operator granularity in a functionally-programmed tagged token architecture\",\"authors\":\"G. Jennings\",\"doi\":\"10.1109/ISPAN.1994.367182\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In a recently proposed parallel execution model, operators as well as data operands are dynamically generated at execution time, and enter a special matching store which must accommodate either operator or operands arriving first in time. Here, we extend this execution model to permit the compiler to adjust the granularity of scheduled units emerging from the matching store, a problem which is complicated by the increased dynamics of the proposed execution model. Compiler output code is described in detail. Effects of different fragmentations on program speed and resource requirements are examined, using architectural simulations for a number of application programs compiled using different fragmentation methods. Architectural implications are discussed.<<ETX>>\",\"PeriodicalId\":142405,\"journal\":{\"name\":\"Proceedings of the International Symposium on Parallel Architectures, Algorithms and Networks (ISPAN)\",\"volume\":\"49 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1994-12-14\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the International Symposium on Parallel Architectures, Algorithms and Networks (ISPAN)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ISPAN.1994.367182\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the International Symposium on Parallel Architectures, Algorithms and Networks (ISPAN)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISPAN.1994.367182","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Compiler-chosen operator granularity in a functionally-programmed tagged token architecture
In a recently proposed parallel execution model, operators as well as data operands are dynamically generated at execution time, and enter a special matching store which must accommodate either operator or operands arriving first in time. Here, we extend this execution model to permit the compiler to adjust the granularity of scheduled units emerging from the matching store, a problem which is complicated by the increased dynamics of the proposed execution model. Compiler output code is described in detail. Effects of different fragmentations on program speed and resource requirements are examined, using architectural simulations for a number of application programs compiled using different fragmentation methods. Architectural implications are discussed.<>