运用商务游戏提高经济学课堂学生口语能力

Rina Sari, Noverita Wahyuningsih
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引用次数: 0

摘要

在英语教与学领域,许多英语教师都认为专门用途英语(ESP)教学是一项比较具有挑战性的工作,需要有很大的创造力来管理课堂活动。本文旨在描述运用ILO-SIYB商业模拟游戏来提高学生的口语能力。本研究采用课堂行动研究的方式,探讨ILO-SIYB商业游戏如何帮助印尼玛琅毛拉马利克易卜拉欣州立伊斯兰大学经济学院的学生提高口语能力。研究结果表明,使用ILO-SIYB商务游戏可以提高学生的口语水平,从流利性、准确性和课堂趣味性几个方面进行提升。因此,本游戏推荐用于ESP课程,特别是经济系的学生。关键词:ILO-SIYB商务游戏,口语水平,经济系
本文章由计算机程序翻译,如有差异,请以英文原文为准。
UTILIZING BUSINESS GAME FOR IMPROVING STUDENTS’ SPEAKING PROFICIENCY IN ECONOMICS FACULTY
In the field of English teaching and learning, many English teachers see that teaching English for Specific Purposes (ESP) is relatively very challenging and thus demands a great deal of creativity to manage classroom activities. This paper aims at describing the use of ILO-SIYB Business Game,  a business simulation, for improving students’ speaking proficiency. This study employed classroom action research, which was administered to find out how the ILO-SIYB Business Game can help improving speaking proficiency of students in Economics Faculty of Maulana Malik Ibrahim State Islamic University of Malang, Indonesia. The result of the study showed that the use of ILO-SIYB Business Game could improve students’ speaking proficiency, in terms of several aspects covering fluency, accuracy, and enjoyment in class. Therefore, the game is recommended to be used in ESP classes, especially to students of Economics Faculty. Key words: ILO-SIYB business game, Speaking proficiency, Economic faculty
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