基于模糊效用的设计问题代理

J. Silva, M. Lima, G. Campos, J. Souza
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引用次数: 0

摘要

本文概念化、形式化并测试了一个基于效用的智能体,该智能体具有能够设计动作序列的多个目标,在一个环境中,关于智能体的当前和期望情况、它的动作以及它在内部维护的有关这些动作效果的信息是模糊和模糊的概念。模糊集、推理组合规则、涉及模糊关系方程解的几个理论结果、模糊集相似性度量、问题解决和决策理论以及启发式搜索的其他结果用于智能体的轮廓及其行为选择机制的形式化。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A fuzzy utility-based agent for the design problem
This article conceptualizes, formalizes, and tests a utility-based agent with multiple goals capable of designing sequences of actions, in an environment where perceptions regarding the present and desired situations of the agent, its actions, and information that it maintains internally with respect to the effects of these actions are ambiguous and vague concepts. Fuzzy sets, the compositional rule of inference, several theoretical results involving fuzzy relational equations solutions, a measurement for fuzzy sets similarity, problem-solving and decision making theories and others results from heuristic search were used in the outline of the agent and the formalization of its actions selection mechanism.
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