理解虚拟现实产品的软件质量度量-一个映射研究

Mohit Kuri, Sai Anirudh Karre, Y. R. Reddy
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引用次数: 1

摘要

近年来,虚拟现实(VR)软件逐渐成为主流。它为VR从业者提供了一个探索新领域和提供尖端产品的机会。VR产品的成功主要取决于产品的上下文相关性和所展示的质量。然而,目前尚不清楚VR从业者如何在每次发布中遏制软件质量挑战并改进VR产品的本质。在本文中,我们对VR从业者用于评估其VR产品质量的软件质量指标进行了系统的映射研究。该研究表明,除了采用一些现有的企业软件指标外,从业人员还使用独特的指标来衡量其VR产品的质量。此外,我们将这些指标整合到未来从业者可能用于开发VR产品的不同主题中。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Understanding Software Quality Metrics for Virtual Reality Products - A Mapping Study
Virtual Reality (VR) Software is becoming more mainstream in recent years. It has provided an opportunity for VR practitioners to explore new domains and deliver cutting edge products. The success of the VR products depends primarily on the product contextual relevance and qualities exhibited. However, it is unclear how VR practitioners curb software quality challenges and improve the essence of the VR product over every release. In this paper, we present a Systematic Mapping Study of the software quality metrics adopted by VR practitioners for assessing the quality of their VR products. The study showed that practitioners used unique metrics to measure the quality of their VR products in addition to adopting some of existing enterprise software metrics. Further, we consolidate these metrics into different themes that future practitioners may use for developing VR products.
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