功能磁共振成像扫描仪的编程:来自该领域的报告

S. Tanimoto, Robert H. Thompson, Todd R. Richards, Cheri Yates, Virginia M. Berninger
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引用次数: 0

摘要

在一项初步研究中,六名受试者在执行一种简单的计算机编程时被扫描。出于安全考虑,当带有金属部件的物品在扫描室内时,功能性磁共振成像通常不使用普通的计算设备。我们使用了一个特殊的可视化编程环境,“Kokopelli’s World”,其中只有光学轨迹球就足够了。阐述了本文的研究方法。其中一位作者在fMRI扫描仪上报道了编程经验的各个方面。通过对扫描数据的分析,我们发现了编码活动超过控制任务活动的大脑区域,并将其呈现在这里。这些观察结果为未来的研究提出了假设和方向。一种假设是,编程的某些方面具有内在的、可衡量的愉悦性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Programming in an fMRI Scanner: A Report from the Field
A preliminary study is reported in which six human subjects were scanned while performing a simple form of computer programming. Functional magnetic resonance imaging typically precludes the use of ordinary computing equipment due to safety concerns when items with metallic parts are in the scanning room. We used a special visual programming environment, “Kokopelli’s World,” for which an optics-only trackball was sufficient. This research methodology is described. Aspects of the experience of programming, by one of the authors, in the fMRI scanner are reported. An analysis of the data from the scanning is presented, and brain areas where activity for coding exceeded activity for a control task were identified and are presented here. These observations suggest hypotheses and directions for future research. One hypothesis is that particular aspects of programming are inherently and measurably pleasurable.
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