{"title":"对象的熟悉性与陌生性:石客设计的MoDAT要求","authors":"N. Matsumura","doi":"10.1109/ICDMW.2017.84","DOIUrl":null,"url":null,"abstract":"In this paper, we will first explain the FS (familiarity and strangeness) model as a requirement for attracting people's attention and bringing about analogical thinking. After introducing the idea of shikake (triggers for behavior change) and its requirements, we propose the inclusion of the FS model as an attribute of MoDAT in order to encourage MoDAT participants to come up with new shikake ideas.","PeriodicalId":389183,"journal":{"name":"2017 IEEE International Conference on Data Mining Workshops (ICDMW)","volume":"46 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Familiarity and Strangeness of Objects: A MoDAT Requirement for Shikake Design\",\"authors\":\"N. Matsumura\",\"doi\":\"10.1109/ICDMW.2017.84\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this paper, we will first explain the FS (familiarity and strangeness) model as a requirement for attracting people's attention and bringing about analogical thinking. After introducing the idea of shikake (triggers for behavior change) and its requirements, we propose the inclusion of the FS model as an attribute of MoDAT in order to encourage MoDAT participants to come up with new shikake ideas.\",\"PeriodicalId\":389183,\"journal\":{\"name\":\"2017 IEEE International Conference on Data Mining Workshops (ICDMW)\",\"volume\":\"46 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2017-11-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2017 IEEE International Conference on Data Mining Workshops (ICDMW)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICDMW.2017.84\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2017 IEEE International Conference on Data Mining Workshops (ICDMW)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICDMW.2017.84","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Familiarity and Strangeness of Objects: A MoDAT Requirement for Shikake Design
In this paper, we will first explain the FS (familiarity and strangeness) model as a requirement for attracting people's attention and bringing about analogical thinking. After introducing the idea of shikake (triggers for behavior change) and its requirements, we propose the inclusion of the FS model as an attribute of MoDAT in order to encourage MoDAT participants to come up with new shikake ideas.