在动画流可视化中选择运动目标时保留上下文意识

E. Ragan, Andrew Pachuilo, J. Goodall, F. Bacim
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引用次数: 1

摘要

在许多类型的动态交互式可视化中,通常需要与移动对象进行交互。停止移动的对象可以使选择更容易,但暂停动画内容可能会破坏对可视化的感知和理解。为了解决这些问题,我们探索了在可视化中只暂停所有移动目标子集的选择技术。我们提出了各种基于光标轨迹或光标位置控制暂停区域的设计。然后,我们报告了一个双任务实验,评估不同的技术如何影响目标选择性能和可视化的上下文意识。我们的研究结果表明,与没有暂停的基准方法相比,所有暂停技术都显著提高了选择性能,但结果也表明,暂停整个可视化过程会干扰上下文意识。然而,我们的新技术只暂停了可视化的有限区域,并没有观察到上下文意识降低的问题。因此,我们的研究提供了证据,表明区域限制暂停技术可以保留动态可视化中选择的优势,而不会对上下文意识产生负面影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Preserving Contextual Awareness during Selection of Moving Targets in Animated Stream Visualizations
In many types of dynamic interactive visualizations, it is often desired to interact with moving objects. Stopping moving objects can make selection easier, but pausing animated content can disrupt perception and understanding of the visualization. To address such problems, we explore selection techniques that only pause a subset of all moving targets in the visualization. We present various designs for controlling pause regions based on cursor trajectory or cursor position. We then report a dual-task experiment that evaluates how different techniques affect both target selection performance and contextual awareness of the visualization. Our findings indicate that all pause techniques significantly improved selection performance as compared to the baseline method without pause, but the results also show that pausing the entire visualization can interfere with contextual awareness. However, the problem with reduced contextual awareness was not observed with our new techniques that only pause a limited region of the visualization. Thus, our research provides evidence that region-limited pause techniques can retain the advantages of selection in dynamic visualizations without imposing a negative effect on contextual awareness.
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