手绘素描系统的三维几何造型

K. Matsuda, S. Sugishita, Zheng Xu, K. Kondo, Hisashi Sato, S. Shimada
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引用次数: 22

摘要

介绍了一种在工作站输入几何模型时处理草图的新方法。在设计程序的早期阶段,设计师通过触控笔和平板电脑在CRT屏幕上绘制草图。设计师可以把绘图笔放在工作站,就像在纸上用笔一样。“草图解释器”系统可以在计算机中纠正几何模型,即使输入的草图在几何上是扭曲的。该系统可以在手绘二维草图输入数据的情况下,在计算机上生成三维几何模型。该系统在一个带有指向装置的工作站上按三个特征程序构建;(1)识别屏幕上的手绘草图。徒手线条是通过笔操作绘制的,计算机可以从中构建三维几何模型。第一个运算为投影变换计算数学参数;(2)通过输入更多透视绘制的草图来构建额外的几何模型;(3)重新绘制修改后的几何模型代替草图线条。交互式方法适合于实际地构建设计师想象的任何几何形状。创建的数据被传输到一个先进的3D-CAD系统。该系统作为设计实践的前端处理器应用于办公设备等领域。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Freehand sketch system for 3D geometric modelling
The paper introduces a new method to deal with sketches for inputting geometric models at a workstation. The sketches are drawn on a CRT screen through a stylus pencil and a tablet by a designer at an early stage in the design procedure. The designer can keep the drawing stylus at a workstation as the same manner as using a pen on paper. The system 'Sketch Interpreter' can correct geometric models in a computer even though input sketches are geometrically distorted. This system can create 3D geometric models in a computer even though input data of 2D sketches are drawn by freehand. The system is constructed in terms of three characteristic procedures on a workstation with a pointing device; (1) to recognize hand sketches on the screen. Freehand lines are drawn by pen operations from which a computer can construct a 3D geometric model. The first operation computes mathematical parameters for the projective transformation; (2) to construct additional geometric models by inputting more sketches drawn perspectively; and (3) to redraw modified geometric models replacing the sketch lines. The interactive methods are suitable for realistically constructing any geometric shapes that a designer imagines. Created data are transferred to an advanced 3D-CAD system. The system is applied as a front-end processor of design practice in fields such as office equipment.
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