Audrey Reinert, S. Rebensky, Maria Chaparro Osman, Baptiste Prébot, Cleotilde González, Don Morrison, V. Yerdon, Daniel Nguyen
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ALFRED the BUTLER is a digital cognitive assistant developed to generate recommended articles for users to review and evaluate relative to a priority information request (PIR).Interaction data for three different user personas for the ALFRED the BUTLER system were created: the Early Terminator, the Disuser, and the Feature Abuser. These three personas were named after the type of interaction they would have with the data and were designed to represent different types of human-automation user interactions as outlined by Parasuraman & Riley (1997). The research team operationalized the definitions of use, misuse, disuse, and abuse to fit the current context. Specifically, the Early Terminator represented misuse by no longer meaningfully interacting with the system once a search criterion was met whereas the Disuser represented disuse by never using a certain feature. The Feature Abuser represented abuse by excessively using a single feature when they should be using other features. Each member of the research team was assigned a user persona, given a briefing related to their persona, and instructed to rate 250 articles as either relevant (thumbs up), irrelevant (thumbs down), or neutral (ignore). Subsequently, a cognitive model of the task was built. Cognitive models rely on mechanisms that capture human cognitive processes such as memory, learning, and biases to make predictions about decisions that humans would be likely to make (Gonzalez & Lebiere, 2005). To construct the cognitive model, we relied on the Instance-Based Learning (IBL) Theory (Gonzalez et al., 2003), a cognitive theory of experience-based decision making. The data for each user’s previous actions were added to the model’s memory to make predictions about the next action the user would be likely to make (thumbs up, thumbs down, or ignore an article). The model was run 100 times for each persona, with the 250 articles presented in the same order as they were judged by the persona. The results indicate an overall model prediction accuracy of the persona’s decisions above 60%. Future work will focus on refining and improving the model's predictive accuracy The authors discuss future applications, one of which is using this type of cognitive modeling to help create synthetic datasets of persona behaviors for evaluation and training of machine learning algorithms.ReferencesGonzalez, C., & Lebiere, C. (2005). Instance-based cognitive models of decision-making.Gonzalez, C., Lerch, J. F., & Lebiere, C. (2003). Instance‐based learning in dynamic decision making. Cognitive Science, 27(4), 591-635.Parasuraman, R., & Riley, V. (1997). Humans and automation: Use, misuse, disuse, abuse. 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This paper presents a potential use of cognitive models of user personas from a single complete record of a persona to test the web-based decision support system, ALFRED the BUTLER. ALFRED the BUTLER is a digital cognitive assistant developed to generate recommended articles for users to review and evaluate relative to a priority information request (PIR).Interaction data for three different user personas for the ALFRED the BUTLER system were created: the Early Terminator, the Disuser, and the Feature Abuser. These three personas were named after the type of interaction they would have with the data and were designed to represent different types of human-automation user interactions as outlined by Parasuraman & Riley (1997). The research team operationalized the definitions of use, misuse, disuse, and abuse to fit the current context. Specifically, the Early Terminator represented misuse by no longer meaningfully interacting with the system once a search criterion was met whereas the Disuser represented disuse by never using a certain feature. The Feature Abuser represented abuse by excessively using a single feature when they should be using other features. Each member of the research team was assigned a user persona, given a briefing related to their persona, and instructed to rate 250 articles as either relevant (thumbs up), irrelevant (thumbs down), or neutral (ignore). Subsequently, a cognitive model of the task was built. Cognitive models rely on mechanisms that capture human cognitive processes such as memory, learning, and biases to make predictions about decisions that humans would be likely to make (Gonzalez & Lebiere, 2005). To construct the cognitive model, we relied on the Instance-Based Learning (IBL) Theory (Gonzalez et al., 2003), a cognitive theory of experience-based decision making. The data for each user’s previous actions were added to the model’s memory to make predictions about the next action the user would be likely to make (thumbs up, thumbs down, or ignore an article). The model was run 100 times for each persona, with the 250 articles presented in the same order as they were judged by the persona. The results indicate an overall model prediction accuracy of the persona’s decisions above 60%. Future work will focus on refining and improving the model's predictive accuracy The authors discuss future applications, one of which is using this type of cognitive modeling to help create synthetic datasets of persona behaviors for evaluation and training of machine learning algorithms.ReferencesGonzalez, C., & Lebiere, C. (2005). Instance-based cognitive models of decision-making.Gonzalez, C., Lerch, J. F., & Lebiere, C. (2003). Instance‐based learning in dynamic decision making. Cognitive Science, 27(4), 591-635.Parasuraman, R., & Riley, V. (1997). 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引用次数: 0
摘要
用户测试中一个反复出现的挑战是,需要获得足够大的用户交互记录,以反映单个用户角色的不同偏见,同时考虑到时间和财务限制。解决这一需求的一种方法是使用用户角色的数字孪生来表示角色可以做出的决策范围。本文提出了一种潜在的使用用户角色的认知模型,从一个完整的角色记录中测试基于网络的决策支持系统,ALFRED the BUTLER。ALFRED the BUTLER是一种数字认知助手,用于生成推荐文章,供用户根据优先信息请求(PIR)进行审查和评估。为ALFRED the BUTLER系统创建了三个不同用户角色的交互数据:早期终结者、反用户和功能滥用者。这三个角色以他们与数据的交互类型命名,并被设计为代表不同类型的人类自动化用户交互,如Parasuraman和Riley(1997)所概述的那样。研究小组对使用、误用、废弃和滥用的定义进行了操作,以适应当前的环境。具体来说,早期终结者代表滥用,一旦满足搜索条件就不再与系统进行有意义的交互,而Disuser代表从不使用某个功能。功能滥用者在应该使用其他功能的时候过度使用某个功能。研究小组的每个成员都被分配了一个用户角色,给了一个与他们的角色相关的简报,并被指示对250篇文章进行评级,要么是相关的(赞),要么是不相关的(赞),要么是中立的(忽略)。随后,建立了该任务的认知模型。认知模型依赖于捕捉人类认知过程的机制,如记忆、学习和偏见,以预测人类可能做出的决定(Gonzalez & Lebiere, 2005)。为了构建认知模型,我们依赖于基于实例的学习(IBL)理论(Gonzalez et al., 2003),这是一种基于经验的决策的认知理论。每个用户之前的操作数据被添加到模型的内存中,以预测用户可能采取的下一个操作(赞、不赞或忽略一篇文章)。该模型为每个角色运行了100次,250篇文章按照角色判断的顺序呈现。结果表明,模型对人物角色决策的整体预测准确率超过60%。作者讨论了未来的应用,其中之一是使用这种类型的认知建模来帮助创建用于评估和训练机器学习算法的人物行为的合成数据集。参考文献gonzalez, C, & Lebiere, C.(2005)。基于实例的决策认知模型。Gonzalez, C, Lerch, J. F, and Lebiere, C.(2003)。动态决策中基于实例的学习。认知科学,27(4),591-635。Parasuraman, R., & Riley, V.(1997)。人类和自动化:使用、误用、废弃、滥用。人的因素,39(2),230-253。
Using Cognitive Models to Develop Digital Twin Synthetic Known User Persona
A recurring challenge in user testing is the need to obtain a record of user interactions that is large enough to reflect the different biases of a single user persona while accounting for temporal and financial constraints. One way to address this need is to use digital twins of user personas to represent the range of decisions that could be made by a persona. This paper presents a potential use of cognitive models of user personas from a single complete record of a persona to test the web-based decision support system, ALFRED the BUTLER. ALFRED the BUTLER is a digital cognitive assistant developed to generate recommended articles for users to review and evaluate relative to a priority information request (PIR).Interaction data for three different user personas for the ALFRED the BUTLER system were created: the Early Terminator, the Disuser, and the Feature Abuser. These three personas were named after the type of interaction they would have with the data and were designed to represent different types of human-automation user interactions as outlined by Parasuraman & Riley (1997). The research team operationalized the definitions of use, misuse, disuse, and abuse to fit the current context. Specifically, the Early Terminator represented misuse by no longer meaningfully interacting with the system once a search criterion was met whereas the Disuser represented disuse by never using a certain feature. The Feature Abuser represented abuse by excessively using a single feature when they should be using other features. Each member of the research team was assigned a user persona, given a briefing related to their persona, and instructed to rate 250 articles as either relevant (thumbs up), irrelevant (thumbs down), or neutral (ignore). Subsequently, a cognitive model of the task was built. Cognitive models rely on mechanisms that capture human cognitive processes such as memory, learning, and biases to make predictions about decisions that humans would be likely to make (Gonzalez & Lebiere, 2005). To construct the cognitive model, we relied on the Instance-Based Learning (IBL) Theory (Gonzalez et al., 2003), a cognitive theory of experience-based decision making. The data for each user’s previous actions were added to the model’s memory to make predictions about the next action the user would be likely to make (thumbs up, thumbs down, or ignore an article). The model was run 100 times for each persona, with the 250 articles presented in the same order as they were judged by the persona. The results indicate an overall model prediction accuracy of the persona’s decisions above 60%. Future work will focus on refining and improving the model's predictive accuracy The authors discuss future applications, one of which is using this type of cognitive modeling to help create synthetic datasets of persona behaviors for evaluation and training of machine learning algorithms.ReferencesGonzalez, C., & Lebiere, C. (2005). Instance-based cognitive models of decision-making.Gonzalez, C., Lerch, J. F., & Lebiere, C. (2003). Instance‐based learning in dynamic decision making. Cognitive Science, 27(4), 591-635.Parasuraman, R., & Riley, V. (1997). Humans and automation: Use, misuse, disuse, abuse. Human factors, 39(2), 230-253.