M. Jokar, Junyi Qiu, F. Chong, L. Goddard, J. Dallesasse, M. Feng, Yanjing Li
{"title":"Baldur:使用全光交换机的高效节能和可扩展网络","authors":"M. Jokar, Junyi Qiu, F. Chong, L. Goddard, J. Dallesasse, M. Feng, Yanjing Li","doi":"10.1109/HPCA47549.2020.00022","DOIUrl":null,"url":null,"abstract":"We present the first all-optical network, Baldur, to enable power-efficient and high-speed communications in future exascale computing systems. The essence of Baldur is its ability to perform packet routing on-the-fly in the optical domain using an emerging technology called the transistor laser (TL), which presents interesting opportunities and challenges at the system level. Optical packet switching readily eliminates many inefficiencies associated with the crossings between optical and electrical domains. However, TL gates consume high power at the current technology node, which makes TL-based buffering and optical clock recovery impractical. Consequently, we must adopt novel (bufferless and clock-less) architecture and design approaches that are substantially different from those used in current networks. At the architecture level, we support a bufferless design by turning to techniques that have fallen out of favor for current networks. Baldur uses a low-radix, multi-stage network with a simple routing algorithm that drops packets to handle congestion, and we further incorporate path multiplicity and randomness to minimize packet drops. This design also minimizes the number of TL gates needed in each switch. At the logic design level, a non-conventional, length-based data encoding scheme is used to eliminate the need for clock recovery. We thoroughly validate and evaluate Baldur using a circuit simulator and a network simulator. Our results show that Baldur achieves up to 3,000X lower average latency while consuming 3.2X-26.4X less power than various state-of-the art networks under a wide variety of traffic patterns and real workloads, for the scale of 1,024 server nodes. Baldur is also highly scalable, since its power per node stays relatively constant as we increase the network size to over 1 million server nodes, which corresponds to 14.6X-31.0X power improvements compared to state-of-the-art networks at this scale.","PeriodicalId":339648,"journal":{"name":"2020 IEEE International Symposium on High Performance Computer Architecture (HPCA)","volume":"1997 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-02-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"8","resultStr":"{\"title\":\"Baldur: A Power-Efficient and Scalable Network Using All-Optical Switches\",\"authors\":\"M. Jokar, Junyi Qiu, F. Chong, L. Goddard, J. 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At the architecture level, we support a bufferless design by turning to techniques that have fallen out of favor for current networks. Baldur uses a low-radix, multi-stage network with a simple routing algorithm that drops packets to handle congestion, and we further incorporate path multiplicity and randomness to minimize packet drops. This design also minimizes the number of TL gates needed in each switch. At the logic design level, a non-conventional, length-based data encoding scheme is used to eliminate the need for clock recovery. We thoroughly validate and evaluate Baldur using a circuit simulator and a network simulator. Our results show that Baldur achieves up to 3,000X lower average latency while consuming 3.2X-26.4X less power than various state-of-the art networks under a wide variety of traffic patterns and real workloads, for the scale of 1,024 server nodes. 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Baldur: A Power-Efficient and Scalable Network Using All-Optical Switches
We present the first all-optical network, Baldur, to enable power-efficient and high-speed communications in future exascale computing systems. The essence of Baldur is its ability to perform packet routing on-the-fly in the optical domain using an emerging technology called the transistor laser (TL), which presents interesting opportunities and challenges at the system level. Optical packet switching readily eliminates many inefficiencies associated with the crossings between optical and electrical domains. However, TL gates consume high power at the current technology node, which makes TL-based buffering and optical clock recovery impractical. Consequently, we must adopt novel (bufferless and clock-less) architecture and design approaches that are substantially different from those used in current networks. At the architecture level, we support a bufferless design by turning to techniques that have fallen out of favor for current networks. Baldur uses a low-radix, multi-stage network with a simple routing algorithm that drops packets to handle congestion, and we further incorporate path multiplicity and randomness to minimize packet drops. This design also minimizes the number of TL gates needed in each switch. At the logic design level, a non-conventional, length-based data encoding scheme is used to eliminate the need for clock recovery. We thoroughly validate and evaluate Baldur using a circuit simulator and a network simulator. Our results show that Baldur achieves up to 3,000X lower average latency while consuming 3.2X-26.4X less power than various state-of-the art networks under a wide variety of traffic patterns and real workloads, for the scale of 1,024 server nodes. Baldur is also highly scalable, since its power per node stays relatively constant as we increase the network size to over 1 million server nodes, which corresponds to 14.6X-31.0X power improvements compared to state-of-the-art networks at this scale.