互动肖像艺术

Ye Ning, T. Sim
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引用次数: 5

摘要

传统上,欣赏肖像艺术,如蒙娜丽莎,是一种被动的活动。观众只是观看这幅画,欣赏它的笔触、构图等。而现在,通过实时计算机视觉和图形算法,我们可以将交互性注入到肖像艺术中,从而使这些艺术作品重新焕发生机,赋予艺术享受一个新的维度。具体来说,在我们的艺术装置中,观众可以将肖像艺术作品中的面部动画化,以产生任何他喜欢的表情。该系统由一台个人电脑和一台摄像机组成。给定一个正面肖像图片作为输入,它生成一个动画准备头像与最小的用户干预。观众可以在镜头前表演任何表情。系统将捕捉观众的面部动作并将动作重新定位到虚拟人物身上。化身的动画被渲染回原始肖像图片。运动重定向是实时完成的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Interactive Portrait Art
Traditionally, enjoying a portrait art, e.g. the Mona Lisa, is a passive activity. The spectator merely views the painting and admires the brush strokes, composition, etc. But now, with real-time computer vision and graphics algorithms, we can inject interactivity into portrait art, thereby bringing these art works back to life and giving a new dimension to art enjoyment. Specifically, in our art installation, a spectator is allowed to animate the face in a portrait art work to produce any expression she/he likes. The system consists of one personal computer and one camera. Given one frontal portrait picture as input, it generates an animation-ready avatar with minimum user intervention. The spectator then can perform before the camera any expression. And the system will capture the facial motion of the spectator and retarget the motion to the avatar. The animation of the avatar is rendered back to the original portrait picture. The motion retargetting is done in real-time.
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