{"title":"iWorlds:使用可定制的3D虚拟世界构建混合现实智能环境","authors":"Marc Davies, V. Callaghan","doi":"10.1109/IE.2010.63","DOIUrl":null,"url":null,"abstract":"This paper summarises our research into creating mixed reality intelligent environments, specifically focussing on the quality and realism of the virtual components. We start with a description of the benefits of using virtual worlds as tools for intelligent environment research, highlighting the various categories of virtual world used by recent projects. We then provide a strategy for creating a high-detail three-dimensional world, to use as the virtual component of a mixed reality intelligent environment, resolving restrictive issues such as cost and experience in programming detailed graphics. Finally, we discuss the potential benefits of incorporating technologies from online computer games into the simulations.","PeriodicalId":180375,"journal":{"name":"2010 Sixth International Conference on Intelligent Environments","volume":"14 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2010-07-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"12","resultStr":"{\"title\":\"iWorlds: Building Mixed Reality Intelligent Environments Using Customisable 3D Virtual Worlds\",\"authors\":\"Marc Davies, V. Callaghan\",\"doi\":\"10.1109/IE.2010.63\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper summarises our research into creating mixed reality intelligent environments, specifically focussing on the quality and realism of the virtual components. We start with a description of the benefits of using virtual worlds as tools for intelligent environment research, highlighting the various categories of virtual world used by recent projects. We then provide a strategy for creating a high-detail three-dimensional world, to use as the virtual component of a mixed reality intelligent environment, resolving restrictive issues such as cost and experience in programming detailed graphics. Finally, we discuss the potential benefits of incorporating technologies from online computer games into the simulations.\",\"PeriodicalId\":180375,\"journal\":{\"name\":\"2010 Sixth International Conference on Intelligent Environments\",\"volume\":\"14 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2010-07-18\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"12\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2010 Sixth International Conference on Intelligent Environments\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/IE.2010.63\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2010 Sixth International Conference on Intelligent Environments","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/IE.2010.63","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
iWorlds: Building Mixed Reality Intelligent Environments Using Customisable 3D Virtual Worlds
This paper summarises our research into creating mixed reality intelligent environments, specifically focussing on the quality and realism of the virtual components. We start with a description of the benefits of using virtual worlds as tools for intelligent environment research, highlighting the various categories of virtual world used by recent projects. We then provide a strategy for creating a high-detail three-dimensional world, to use as the virtual component of a mixed reality intelligent environment, resolving restrictive issues such as cost and experience in programming detailed graphics. Finally, we discuss the potential benefits of incorporating technologies from online computer games into the simulations.