知识猎人:一个严肃的游戏与地理定位,以支持自闭症和学习困难的儿童的学习

S. Silva, F. M. Neto, Rodrigo Monteiro de Lima, Francisco Tailanio de Macedo, Jhonny Robert Sousa Santo, Washington Luis Nicacio Silva
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引用次数: 13

摘要

自闭症谱系障碍(Autism Spectrum Disorder, ASD)是一种病因多样的行为综合征,深刻影响着儿童的发育过程。患有自闭症谱系障碍的儿童有一些共同的特征,比如无法与他人建立联系,导致孤立、沟通障碍和对不变事物的过分关注。此外,这些人可能会在各种环境中遇到学习困难,例如学校环境和日常活动。在这种情况下,如何提高自闭症儿童的学习水平,减少自闭症儿童的孤立倾向?本文介绍了一种针对自闭症和注意缺陷儿童的教与学的严肃游戏。通过移动设备,他们可以找到虚拟的3D怪物,这些怪物将在地理上分布在世界各地,并通过捕获和互动,了解它们提供的内容。此外,游戏将允许通过虚拟现实和增强现实进行交互,从而使用户有动力使用该应用程序。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Knowledgemon Hunter: A Serious Game with Geolocation to Support Learning of Children with Autism and Learning Difficulties
Autism Spectrum Disorder (ASD) is a behavioral syndrome with different etiologies, deeply affecting the process of child development. Children with ASD have some characteristics in common such as the inability to relate to other people, leading to isolation, communication disorders and obsessive concern for what is unchanging. In addition, these people may experience learning difficulties in various contexts, such as school environment and daily activities. Given this scenario, how to raise the level of learning and reduce the isolation trends of autistic children? This paper presents a serious game focused on the teaching-learning of children with autism and attention deficit. Through a mobile device, they can find virtual 3D monsters that will be geographically spread around the world and, from their capture and interaction, learn the contents they offer. In addition, the game will allow interaction through virtual reality and augmented reality, so that the user feels motivated to use the application.
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