在VR中模拟可穿戴城市增强现实体验:设计两个未来城市界面的经验教训

Tram Thi Minh Tran, Callum Parker, Marius Hoggenmüller, L. Hespanhol, M. Tomitsch
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引用次数: 2

摘要

增强现实(AR)有可能从根本上改变人们与日益互动的城市环境的互动方式。然而,在设计和评估这些新的城市增强现实体验方面存在许多挑战,例如与户外增强现实相关的技术限制和安全问题。我们通过评估虚拟现实(VR)的使用来模拟可穿戴城市增强现实体验,从而使参与者能够在现实、安全和可控的环境中与未来的增强现实界面进行交互,从而为这一领域做出贡献。本文描述了在VR中模拟的两种可穿戴城市AR应用(行人导航和自主移动)。基于对两项研究中收集的访谈数据的专题分析,我们发现VR模拟成功地引发了关于AR概念的功能优势和城市环境因素(如安全问题、注意力能力和社会考虑)的潜在影响的反馈。同时,我们强调了这种方法在评估AR界面的视觉质量和提供详尽的上下文信息方面的局限性。最后提出了在VR中模拟可穿戴城市AR体验的建议。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Simulating Wearable Urban Augmented Reality Experiences in VR: Lessons Learnt from Designing Two Future Urban Interfaces
Augmented reality (AR) has the potential to fundamentally change how people engage with increasingly interactive urban environments. However, many challenges exist in designing and evaluating these new urban AR experiences, such as technical constraints and safety concerns associated with outdoor AR. We contribute to this domain by assessing the use of virtual reality (VR) for simulating wearable urban AR experiences, allowing participants to interact with future AR interfaces in a realistic, safe and controlled setting. This paper describes two wearable urban AR applications (pedestrian navigation and autonomous mobility) simulated in VR. Based on a thematic analysis of interview data collected across the two studies, we find that the VR simulation successfully elicited feedback on the functional benefits of AR concepts and the potential impact of urban contextual factors, such as safety concerns, attentional capacity, and social considerations. At the same time, we highlight the limitations of this approach in terms of assessing the AR interface’s visual quality and providing exhaustive contextual information. The paper concludes with recommendations for simulating wearable urban AR experiences in VR.
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