{"title":"基于第一人称视角的可视化鸟瞰运动训练系统","authors":"Shunki Shimizu, Kaoru Surni","doi":"10.1109/VR.2019.8798227","DOIUrl":null,"url":null,"abstract":"In ball games, it is important that the players are able to estimate the position of the other players from a bird's-eye view based on the information obtained from their first-person view. We have developed a training system for improving this ability. The user wears a head-mounted display and can simulate ball games in 360° from the first-person view. The system allows the user to rearrange all players, and a ball from the bird's-eye view. The user can then track the other players from the first-person viewpoint and perform actions specific to the ball game such as passing, receiving a ball, and (if a defense player) following offense players.","PeriodicalId":315935,"journal":{"name":"2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)","volume":"61 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-03-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":"{\"title\":\"Sports Training System for Visualizing Bird's-Eye View from First-Person View\",\"authors\":\"Shunki Shimizu, Kaoru Surni\",\"doi\":\"10.1109/VR.2019.8798227\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In ball games, it is important that the players are able to estimate the position of the other players from a bird's-eye view based on the information obtained from their first-person view. We have developed a training system for improving this ability. The user wears a head-mounted display and can simulate ball games in 360° from the first-person view. The system allows the user to rearrange all players, and a ball from the bird's-eye view. The user can then track the other players from the first-person viewpoint and perform actions specific to the ball game such as passing, receiving a ball, and (if a defense player) following offense players.\",\"PeriodicalId\":315935,\"journal\":{\"name\":\"2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)\",\"volume\":\"61 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2019-03-23\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"5\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/VR.2019.8798227\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VR.2019.8798227","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Sports Training System for Visualizing Bird's-Eye View from First-Person View
In ball games, it is important that the players are able to estimate the position of the other players from a bird's-eye view based on the information obtained from their first-person view. We have developed a training system for improving this ability. The user wears a head-mounted display and can simulate ball games in 360° from the first-person view. The system allows the user to rearrange all players, and a ball from the bird's-eye view. The user can then track the other players from the first-person viewpoint and perform actions specific to the ball game such as passing, receiving a ball, and (if a defense player) following offense players.