安全、权力失衡、伦理与代理性别:虚拟现实用户与旁观者的野外互动调查

Joseph O'Hagan, J. Williamson, Mark Mcgill, M. Khamis
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引用次数: 24

摘要

VR用户和旁观者有时必须互动,但我们对这些互动的理解——他们的目的,他们是如何完成的,对他们的态度,以及他们在哪里崩溃——是有限的。目前的差距阻碍了对管理或支持这些互动以及防止不必要或滥用行为的研究。我们提出了第一项调查(N=100)的结果,该调查调查了VR用户和旁观者之间实际突发的野外互动故事。我们的分析表明,VR用户和旁观者的互动可以分为三类:共存、演示和中断。我们重点介绍了常见的交互模式和在这些交互过程中遇到的障碍。旁观者在调节VR用户的体验中扮演着重要的角色,例如干预以使VR用户免受潜在的伤害。然而,我们的故事也表明,VR的闭塞性引入了旁观者利用VR用户脆弱状态的可能性;以及VR用户利用旁观者来增强沉浸感,这引入了重大的伦理问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Safety, Power Imbalances, Ethics and Proxy Sex: Surveying In-The-Wild Interactions Between VR Users and Bystanders
VR users and bystanders must sometimes interact, but our understanding of these interactions - their purpose, how they are accomplished, attitudes toward them, and where they break down - is limited. This current gap inhibits research into managing or supporting these interactions, and preventing unwanted or abusive activity. We present the results of the first survey (N=100) that investigates stories of actual emergent in-the-wild interactions between VR users and bystanders. Our analysis indicates VR user and bystander interactions can be categorised into one of three categories: coexisting, demoing, and interrupting. We highlight common interaction patterns and impediments encountered during these interactions. Bystanders play an important role in moderating the VR user’s experience, for example intervening to save the VR user from potential harm. However, our stories also suggest that the occlusive nature of VR introduces the potential for bystanders to exploit the vulnerable state of the VR user; and for the VR user to exploit the bystander for enhanced immersion, introducing significant ethical concerns.
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