意图、意义和原因:设计基于语音对话的博物馆导览内容

Fabrécio Barth, Heloisa Candello, P. Cavalin, Claudio S. Pinhanez
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引用次数: 10

摘要

如果艺术品会说话,参观者会问什么?本文探讨了基于语音的人工智能会话系统应该具有哪些类型的内容来满足博物馆参观者的期望。这项研究分析了巴西一家现代艺术博物馆长达9个月的基于语音的互动导游部署的5242次独特会话的142463次对话记录。在这个实验中,参观者可以自由提问七种不同风格的艺术作品。通过将参观者的话语分为八种类型的内容,我们确定超过一半的参观者询问了艺术品背后的意义和意图,其次是关于艺术品的事实和作者相关的问题。我们还确定问题的类型不受每个艺术品、艺术品风格或其物理位置的影响。我们还看到了访问者对体验的总体评价与她所问问题的类型之间的一些关系。基于这些结果,我们确定了为博物馆中基于语音的对话系统设计内容的含义。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Intentions, Meanings, and Whys: Designing Content for Voice-based Conversational Museum Guides
If an artwork could talk, what would visitors ask? This paper explores what types of content voice-based AI conversational systems should have to attend visitors' expectations in a museum. The study analyses 142,463 conversation logs from 5,242 unique sessions of a nine-month long deployment of a voice-based interactive guide in a modern art museum in Brazil. In this experiment, visitors freely asked questions about seven different artworks of different styles. By grouping the visitor utterances into eight types of content, we determined that more than half of the visitors asked about the meanings and intentions behind the artwork, followed by facts about the artwork and author-related questions. We also determined that the types of questions were not affected by each artwork, the artwork style, or its physical location. We also saw some relationships between the visitor's overall evaluation of the experience with the types of questions she asked. Based on those results, we identified implications for designing content for voice-based conversational systems in museums.
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