增强现实和虚拟现实技术在民俗舞厅中的实现模型

Teodor Kalushkov, D. Valcheva, E. Petkov, Georgi Shipkovenski, Vassil Milev
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引用次数: 0

摘要

该报告介绍了一项关于如何利用现代数字技术提高民间舞蹈培训的有效性以及保护和普及保加利亚民间文化遗产的科学研究结果。针对增强现实和虚拟现实(AR和VR)技术在民间舞蹈训练过程和遗产保护中的实施,开发了两个模型。主要的假设是,提高培训效力和保存和普及保加利亚民间传说遗产,特别是在年轻人中间的方法是采用现代技术。这大大提高了学习者的学习动机。分析了流行的3D系统以及每种系统对预期训练和保护场景的适用程度。一方面,对创建虚拟学习材料的设备进行比较分析,另一方面,对用于执行已创建的虚拟片段的装置进行更高优先级的描述。所考虑的模型是根据保加利亚一个普通舞厅的尺寸估计的。与其他类似的研究不同的是,这篇文章并没有把重点放在自学舞蹈上,而是在老师的帮助下以小组的形式进行练习,这种形式被认为更适合这门艺术。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Models For Implementation Of Augmented And Virtual Reality Technologies In Folklore Dancing Halls
The report presents the results of a scientific study on how to increase the effectiveness of folk dance training and to preserve and popularize the Bulgarian folklore heritage using modern digital technologies. Two models have been developed for the implementation of augmented and virtual reality (AR and VR) technologies in the folk dance training process and heritage preservation. The main hypothesis is that the way to increase the effectiveness of training and to preserve and popularize the Bulgarian folklore heritage, especially among young people, is through the implementation of modern technologies. This increases the motivation of the learners many times over. Popular 3D systems and the degree of applicability of each to the intended training and conservation scenarios are analyzed. On the one hand, a comparative analysis of the equipment for creating virtual learning materials is made, and on the other hand, the installation for the execution of the already created virtual fragments is depicted with a higher priority. The considered models are estimated according to the dimensions of an average dance hall in Bulgaria. Unlike other similar studies, this article does not focus on self-learning dance, but on teacher-assisted practice in a group format, which has been identified as more suitable for this art.
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