缪斯:了解传统舞蹈

Muqeem Khan
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引用次数: 2

摘要

这个演示以严肃的游戏环境的形式概括了中东本土舞蹈Al Ardha的可能表现形式。该演示还说明了非物质文化遗产(ICH)内容(如传统舞蹈)在数字动觉学习系统中的相互联系和可能的转变。该系统被称为模仿理解和保护环境(MUSE)。它旨在帮助博物馆参观者在动作感应技术的帮助下学习传统或本土舞蹈。MUSE是一个多学科研究项目,旨在分析各种土著舞蹈的复杂性,特别是阿拉伯剑舞。MUSE界面有望促进博物馆参观者对中东地区阿尔达舞蹈的认识、学习和实践。通过其易于学习和用户友好的界面,MUSE可以促进和培养趣味性和用户参与度,以增强博物馆游客的体验。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
MUSE: Understanding traditional dances
This demo encapsulates the possible manifestation of Middle Eastern indigenous dance, Al Ardha, in the form of a serious gaming environment. The presentation also illustrates the interconnection and possible transformation of Intangible Cultural Heritage (ICH) content, such as traditional dances, into a digital kinesthetic learning system. The system is called Mimicry Understanding and Safeguarding Environment (MUSE). It is designed to help museum visitors learn traditional or indigenous dances withthe help of motion-sensing technologies. MUSE is a multidisciplinary research project and is expected to analyze the intricacies of various indigenous dances, particularly the Arabic sword dance. MUSE interface is expected to facilitate museum visitors' awareness, learning, and practice of the Al Ardha dance of the Middle Eastern region. Through its easy-to-learn and user-friendly interface, MUSE can facilitate and foster playfulness and user engagement to enhance the experience of museum visitors.
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