{"title":"在有损网络上流式传输的3D渐进网格的分组","authors":"Yan Gu, Wei Tsang Ooi","doi":"10.1109/ICCCN.2005.1523900","DOIUrl":null,"url":null,"abstract":"In this paper, we consider the problem of packetizing progressive 3D geometry models for streaming over a lossy network. We adopt a graph-theoretic approach to model packetization of progressive 3D models, with the goal of minimizing dependencies among packets. We show that this packetization problem is strongly NP-complete, and we propose two packing heuristics. Our experiments show that both heuristics perform better than the naive method. In particular, the greedy packing heuristic produces significant improvement in the number of rendered nodes when the network is lossy.","PeriodicalId":379037,"journal":{"name":"Proceedings. 14th International Conference on Computer Communications and Networks, 2005. ICCCN 2005.","volume":"2016 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2005-10-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"11","resultStr":"{\"title\":\"Packetization of 3D progressive meshes for streaming over lossy networks\",\"authors\":\"Yan Gu, Wei Tsang Ooi\",\"doi\":\"10.1109/ICCCN.2005.1523900\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this paper, we consider the problem of packetizing progressive 3D geometry models for streaming over a lossy network. We adopt a graph-theoretic approach to model packetization of progressive 3D models, with the goal of minimizing dependencies among packets. We show that this packetization problem is strongly NP-complete, and we propose two packing heuristics. Our experiments show that both heuristics perform better than the naive method. In particular, the greedy packing heuristic produces significant improvement in the number of rendered nodes when the network is lossy.\",\"PeriodicalId\":379037,\"journal\":{\"name\":\"Proceedings. 14th International Conference on Computer Communications and Networks, 2005. ICCCN 2005.\",\"volume\":\"2016 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2005-10-31\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"11\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings. 14th International Conference on Computer Communications and Networks, 2005. ICCCN 2005.\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICCCN.2005.1523900\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings. 14th International Conference on Computer Communications and Networks, 2005. ICCCN 2005.","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICCCN.2005.1523900","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Packetization of 3D progressive meshes for streaming over lossy networks
In this paper, we consider the problem of packetizing progressive 3D geometry models for streaming over a lossy network. We adopt a graph-theoretic approach to model packetization of progressive 3D models, with the goal of minimizing dependencies among packets. We show that this packetization problem is strongly NP-complete, and we propose two packing heuristics. Our experiments show that both heuristics perform better than the naive method. In particular, the greedy packing heuristic produces significant improvement in the number of rendered nodes when the network is lossy.