基于博弈论的片上总线仲裁算法设计

Jin-wu Wu, Bo Jiang, Hong-xun Xu
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引用次数: 2

摘要

本文提出了一种新的基于博弈论的总线仲裁算法。由于仲裁算法本质上是处理多个处理器之间的冲突关系,而博弈论也是一门研究矛盾和冲突的专业理论,因此将博弈论纳入总线仲裁算法是合乎逻辑的。首先,根据系统框架,将总线上多处理器的争用抽象为多人非合作博弈,并建立相应的博弈模型;其次,根据该模型,制定收益函数,找到博弈的平衡点。最后通过实验进行对比验证,分析表明博弈算法的性能优于经典仲裁算法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Design of On-Chip Bus Arbitration Algorithm Based on Game Theory
In this paper, we propose a new bus arbitration algorithm based on game theory. Since the arbitration algorithm is essentially to deal with the conflict relationship between multiple processors, and game theory is also a professional theory of contradictions and conflicts, it is logic to take the game theory into the bus arbitration algorithm. Firstly, according to the system framework, the contention of multiple processors on the bus is abstracted into a multi-person non-cooperative game, and a game model is established accordingly. Secondly, according to this model, formulate the income function to find the equilibrium point of the game. Finally, through experiments for comparison and verification, the analysis shows that the performance of the game algorithm is better than the classic arbitration algorithm.
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