基于生长的三维建模使用编码在数字dna结构中的茎体素

Thomas Raymond, Vladislav Li, V. Argyriou
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引用次数: 0

摘要

技术的飞跃使得使用生物结构作为数字模型和艺术品的一部分的前景日益成为现实。在这项工作中,提出了一种受自然生物过程启发的3D建模和动画新方法。所提出的方法不同于经典的组装或打印方法,并为3D结构的设计和建模提供了一种新颖的基于增长的解决方案。为了促进基于生长的建模的需要,引入了新的术语和图形原语,如茎体素、肌肉体素、骨体素和数字dna。实现了一种新的上下文无关语法的核心生成规则,允许3D模型设计师构建3D模型的数字dna,引入的解析器将其解释为完整的3D结构。获得的3D模型使用肌肉体素支持动画,它们能够使用光感受器体素观察环境,并与基于神经体素构建的神经网络的智能水平进行交互。提出的解决方案与各种体积模型进行了评估,展示了强大的潜力和影响,具有许多应用程序,并为3D建模系统提供了新的工具。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Growth-based 3D modelling using stem-voxels encoded in digital-DNA structures
Leaps in technology are increasingly making the prospect of using biological structures as part of digital models and artwork a tangible reality. In this work a new method heavily inspired by natural biological processes for 3D modelling and animation is proposed. The proposed approach differentiates from the classic assembly or printing methodologies and offers a novel growth based solution for the design and modelling of 3D structures. In order to facilitate the needs of growth based modelling, new terms and graphic primitives such as stem-voxels, muscle-voxels, bone-voxels and digital-DNA are introduced. The core production rules of a novel context free grammar were implemented allowing 3D model designers to build the digital-DNA of a 3D model that the introduced parser will interpret to a full 3D structure. The obtained 3D models support animation using the muscle-voxels, they are able to observe the environment using photoreceptor-voxels and interact with a level of intelligence based on neural networks build with nerve-voxels. The proposed solution was evaluated with a variety of volumetric models demonstrating a strong potential and impact, with many applications and offering a new tool for 3D modelling systems.
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