基于等面延拓算法的分子表面三角剖分

Adriano N. Raposo, J. Queiroz, A. Gomes
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引用次数: 10

摘要

有几种计算模型和算法用于生物分子(如蛋白质和DNA)的可视化,通常作为三维表面称为分子表面。基于范德华模型,将分子表示为一组球体(即原子),一种主要的分子表面建模和可视化方法,称为blobby分子,将隐式定义的分子表面表示为隐式函数和的结果,其中每个函数描述一个范德华球(即原子的几何形状)。通常,使用众所周知的行军立方体算法或类似的空间划分方法对这些表面进行多边形化。相比之下,本文提出了一种非常精确的连续算法来多边形化斑点分子,具有非常高的网格质量、平滑度和可扩展性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Triangulation of Molecular Surfaces Using an Isosurface Continuation Algorithm
There are several computational models and algorithms for the visualization of biomolecules (e.g. proteins and DNA), usually as three-dimensional surfaces called molecular surfaces. Based on the Van-der-Waals model, which represents a molecule as a set of spheres (i.e. atoms), a major approach in modeling and visualization of molecular surfaces, called blobby molecules, represents an implicitly-defined molecular surface as the result of the sum of implicit functions, where each function describes a Van-der-Walls sphere (i.e. the geometry of an atom). In general, these surfaces are polygonized using the well known marching cubes algorithm or similar space-partitioning method. In contrast, this paper presents a very accurate continuation algorithm to polygonize blobby molecules with a very high mesh quality, smoothness and scalability.
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