雾计算通过公共资源计算和存储

S. A. Monsalve, Félix García Carballeira, A. Calderón
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引用次数: 28

摘要

雾计算是一种模型,在这种模型中,数据和处理都集中在网络边缘的设备上,而不是几乎全部在云端。这种新模式试图解决当前云系统必须处理的延迟和带宽问题,同时也解决了由于物联网的成功而导致的智能设备数量呈指数级增长所带来的可扩展性问题。本文介绍了利用公共资源计算和存储技术来处理当前云系统的部分工作负载,以避免云的饱和。这个想法提出使用作为参与者的设备,在云服务提供商和最终客户之间形成一个数据中心。参与者可以是任何类型的设备,从传统的PC(个人电脑)到智能手机或平板电脑,甚至是智能电视。我们通过模拟视频传输应用程序中参与节点的使用,评估了两个不同的案例研究。仿真结果表明,公共资源计算和存储可以用来解决影响当前云系统的延迟和带宽问题。因此,我们的结果为处理或存储公共数据的应用程序提供了一个可行的解决方案。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Fog computing through public-resource computing and storage
Fog computing is a model in which data and processing are concentrated on devices at the edge of the network, rather than almost entirely in the cloud. This new paradigm tries to solve the latency and bandwidth issues that the current cloud systems have to deal with, and also addresses the scalability problems caused by the exponential growth of the number of smart devices due to the success of the Internet of Things. In this paper we introduce the idea of using public-resource computing and storage techniques in order to process part of the workload of the current cloud systems so as to avoid saturating the cloud. This idea proposes the use of devices working as participants, which form a data center between the cloud service providers and the end-clients. A participant can be any type of device, from a traditional PC (Personal Computer), to a smartphone or tablet or even a smart TV. We have evaluated two different case studies by simulating the use of participating nodes in video-transfer applications. The results of the simulations demonstrate that public-resource computing and storage can be used to solve the latency and bandwidth issues that affect the current cloud systems. Therefore, our results represent a feasible solution for applications that process or store public data.
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