{"title":"一款基于Android的幼儿教育游戏使用Adobe Flash CS6","authors":"Ani Hartati, Fajriyah Fajriyah, Khana Wijaya","doi":"10.47747/jpsii.v2i1.559","DOIUrl":null,"url":null,"abstract":"In this method the author uses the UCD (User Centered Design) system development method and analysis and system design tools using a Flowchart (Flowchart) programming language used JAVA language with Adobe Flash CS6 application. This application was created aiming to be able to help early childhood, kindergarten/PAUD level students as well as teachers and parents in introducing and teaching letters, numbers, fruit, colors, animals, shapes and vehicles.","PeriodicalId":339837,"journal":{"name":"Jurnal Pengembangan Sistem Informasi dan Informatika","volume":"2013 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-11-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Game Edukasi Anak Usia Dini Berbasis Android Menggunakan Adobe Flash CS6\",\"authors\":\"Ani Hartati, Fajriyah Fajriyah, Khana Wijaya\",\"doi\":\"10.47747/jpsii.v2i1.559\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this method the author uses the UCD (User Centered Design) system development method and analysis and system design tools using a Flowchart (Flowchart) programming language used JAVA language with Adobe Flash CS6 application. This application was created aiming to be able to help early childhood, kindergarten/PAUD level students as well as teachers and parents in introducing and teaching letters, numbers, fruit, colors, animals, shapes and vehicles.\",\"PeriodicalId\":339837,\"journal\":{\"name\":\"Jurnal Pengembangan Sistem Informasi dan Informatika\",\"volume\":\"2013 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-11-23\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Jurnal Pengembangan Sistem Informasi dan Informatika\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.47747/jpsii.v2i1.559\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Jurnal Pengembangan Sistem Informasi dan Informatika","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.47747/jpsii.v2i1.559","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Game Edukasi Anak Usia Dini Berbasis Android Menggunakan Adobe Flash CS6
In this method the author uses the UCD (User Centered Design) system development method and analysis and system design tools using a Flowchart (Flowchart) programming language used JAVA language with Adobe Flash CS6 application. This application was created aiming to be able to help early childhood, kindergarten/PAUD level students as well as teachers and parents in introducing and teaching letters, numbers, fruit, colors, animals, shapes and vehicles.