游戏化人机界面在特许经营管理系统中的应用

Yusuf Altunel, Burak Günaydın, Furkan Kalabalıkoğlu
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引用次数: 0

摘要

当前的人机界面在理解和传递值得注意的符号和暗示方面远远不能满足人类的期望,而这些符号和暗示是人类交流的自然组成部分。某些指标和交互可能性可以在双方之间传递,但由于复杂的行为和动态变化的环境条件,它们可能会丢失,或者至少可能需要长时间和复杂的处理。游戏化用于增强交互可能性,提供环境条件和关键指标的视觉表现,以及提供使用适合人类的技术(如触摸和手指移动)发送和接收请求的能力。选择特许经营管理系统作为案例研究,并进行调整,以保持特许经营人和被特许人之间的互动。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Adaptation of Gamification as a Man-Machine Interface to Franchise Management System
Current man-machine interfaces are far from fitting human expectations in understanding and transmission of noteworthy signs and hints that are natural ingredients of human communication. There are certain indicators and interaction possibilities that can be passed between the two sides but as a result of complex behavior and dynamic changing conditions of environments they can be lost, or at least might require long and complex processing. Gamification is used to enhance the interaction possibilities providing the visual representation of environmental conditions and critical indicators, as well as providing the ability to send and receive requests using suitable techniques for human such as touches, and finger moves on Unity environment. Franchise Management System is selected as a case study and adapted to maintain the interactions between franchiser and franchisee.
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