跨文化广告游戏设计中的文化说服力启示:一个概念模型

V. Wanick, A. Ranchhod, G. Wills
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引用次数: 1

摘要

本文将讨论跨文化设计和说服性游戏,特别是针对广告目的。广告游戏的概念与品牌属性的整合和广告游戏中说服性信息的创造有关。从设计的角度来看,有说服力的设计跨文化的一部分方面进行了检查。在此基础上,本文提出了一个整合文化说服启示的概念框架,可以在涉及说服、游戏、品牌和跨文化消费者行为的研究中加以考虑。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Cultural persuasive affordances in advergaming design across cultures: a conceptual model
This paper presents a discussion on across-cultural design and persuasive gaming, particularly for advertising purposes. The concept of advergaming is related to the integration of the brand attributes and the creation of persuasive messages inside the advergame. From a design perspective, aspects that are part of persuasive design across cultures are examined. Following this, a conceptual framework with the integration of cultural persuasive affordances that could be considered in studies involving persuasion, gaming, branding and cross-cultural consumer behavior is presented.
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