FYLO画廊:手工艺企业品牌化应用(以印尼手工艺品牌化门户网站为例)

Fredy Jingga, Lisky Wiranatan, Devin Yuda
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引用次数: 0

摘要

根据研究,印度尼西亚是世界上拥有各种手工艺品的国家之一。印度尼西亚的小型经济社会大多依靠手工业。本研究的目的是提供一个解决方案与FYLO,一个应用程序,为手工艺者提供一个平台,以促进他们的手工产品。本研究包括商业计划、分析过程和系统设计。在商业计划中,作者分析了商业环境,并通过参考文献和文献综述收集了需求。在分析和设计过程中,系统是通过使用Satzinger第1天到第6天模型创建的,该模型由几个步骤反映出来,如规划整体项目,发现和理解细节,分析细节,设计各种组件。这种分析和设计将创建UML图、数据库设计和用户界面设计作为输出。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
FYLO Gallery: Handicraft business Branding application (a case study of Indonesia Handicraft Branding portal)
Based on research, Indonesia is one of country that have various types of handicrafts that are famous in the world. Most of the small economic society in Indonesia is depend on handicraft. This study is aiming provide to a solution with FYLO, an application that give a platform for handcrafters to promotes their handmade products. The study consists of business plan, analysis process and system design. In the business plan, the writers analyse the business environment and collect the requirement with reference and literature review. In the analysis and design process, the system is created by using the Satzinger day 1 to day 6 models which is reflected by several steps such as Planning the Overall Project, Discovering and Understanding Details, Analysing The details, and Designing Various Components. This analysis and design will create UML diagrams, database design, and user interface design as an output.
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