具有头部运动感知视口边缘的360度视频的速率自适应流

Mehmet N. Akcay, Burak Kara, A. Begen, Saba Ahsan, I. Curcio, Emre B. Aksu
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引用次数: 2

摘要

当播放360度视频时,有效利用可用带宽是至关重要的,因为用户很少有足够的带宽来获得愉快的体验。一个很有前途的解决方案是结合使用平铺视频和速率适应的视口依赖流,其目标是将大部分可用带宽用于视口平铺。然而,头部运动导致视口贴图的改变会导致低质量的渲染,直到新的贴图被高质量的版本所取代。以前,人们提出视口边缘——以中等质量渲染的视口周围的固定区域——以使视口变化不那么突然。后来,实现了头部运动感知视口边缘(HMAVM),以增加带宽消耗为代价进一步平滑过渡。在本文中,我们通过首先开发一套算法来权衡一些视口贴图的质量,然后将边缘选择作为速率自适应算法的一部分,从而更好地管理hmmms的总体带宽成本。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Rate-Adaptive Streaming of 360-Degree Videos with Head-Motion-Aware Viewport Margins
Efficient use of available bandwidth is vital when streaming 360-degree videos as users rarely have enough bandwidth for a pleasant experience. A promising solution is the combination of viewport-dependent streaming using tiled video and rate adaptation, where the goal is to spend most of the available bandwidth for the viewport tiles. However, head motions resulting in a change in the viewport tiles briefly cause low-quality rendering until the new tiles can be replaced with high-quality versions. Previously, viewport margins-fixed regions around the viewport rendered at a medium quality-were proposed to make the viewport changes less abrupt. Later on, Head-motion-aware Viewport Margins (HMAVM) were implemented to further smooth the transitions at the expense of increased bandwidth consumption. In this paper, we manage the overall bandwidth cost of HMAVMs better by first developing a set of algorithms that trade off the quality of some viewport tiles and then making the margin selection part of the rate-adaptation algorithm.
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