在人群需求工程中编写用户故事:一个用于体育赛事规划的Web应用程序的案例

A. Menkveld, S. Brinkkemper, F. Dalpiaz
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引用次数: 8

摘要

虽然当用户参与到他们正在使用的产品或服务的需求的引出、协商和优先级排序时,他们会感到更投入,但众包需求的质量仍然是一个问题。像用户故事这样的简单符号已经被敏捷开发中的从业者高度采用,以捕获软件产品的需求,但是它们在众包需求工程中的应用仍然很少。通过对一个用于体育赛事规划的web应用程序的案例研究,我们调查了用户需求工程中用户故事编写的专用平台如何受到用户的重视,并且我们表明交付的需求并不逊于专业人员编写的需求。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
User Story Writing in Crowd Requirements Engineering: The Case of a Web Application for Sports Tournament Planning
Although users feel more engaged when they are involved in the elicitation, negotiation and prioritization of requirements for a product or service they are using, the quality of crowdsourced requirements remains an issue. Simple notations like user stories have been highly adopted by practitioners in agile development to capture requirements for a software product, but their utilization in crowdsourced requirements engineering is still scarce. Through a case study of a web application for sports tournament planning, we investigate how a dedicated platform for user story writing in crowd requirements engineering is valued by its users and we show that the delivered requirements are not inferior to those written by professionals.
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