{"title":"从设计无显示的消费者可穿戴技术中学到的经验","authors":"K. Kim, Anna-Marie Mansour, J. Lundell","doi":"10.1145/2957265.2957275","DOIUrl":null,"url":null,"abstract":"This paper discusses challenges and lessons learned from designing and launching consumer-facing wearable technologies that Intel developed with other companies. The lessons are drawn from the perspective of a user experience team working in a traditionally hardware company.","PeriodicalId":131157,"journal":{"name":"Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct","volume":"12 2 Suppl 6 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-09-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":"{\"title\":\"Lessons learned from designing a displayless consumer wearable tech\",\"authors\":\"K. Kim, Anna-Marie Mansour, J. Lundell\",\"doi\":\"10.1145/2957265.2957275\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper discusses challenges and lessons learned from designing and launching consumer-facing wearable technologies that Intel developed with other companies. The lessons are drawn from the perspective of a user experience team working in a traditionally hardware company.\",\"PeriodicalId\":131157,\"journal\":{\"name\":\"Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct\",\"volume\":\"12 2 Suppl 6 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2016-09-06\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"3\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2957265.2957275\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2957265.2957275","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Lessons learned from designing a displayless consumer wearable tech
This paper discusses challenges and lessons learned from designing and launching consumer-facing wearable technologies that Intel developed with other companies. The lessons are drawn from the perspective of a user experience team working in a traditionally hardware company.