合作原型中的开放式交互:基于视频的分析

R. Trigg, S. Bødker, Kaj Grønbæk
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引用次数: 44

摘要

合作原型可以被描述为在设计师和潜在用户之间的讨论中使用和开发原型作为催化剂——总体意图是相互学习。一方面,设计师更多地了解用户的工作实践,这与原型的当前版本具体联系在一起。另一方面,用户可以更多地了解工作实践中可能发生的变化,无论是基于计算机还是其他方式。本文介绍了协作原型过程的实地研究结果。该研究基于对单个原型制作过程的细粒度视频分析,重点关注用户和设计师围绕原型进行开放式互动的效果。在会议期间,我们分析了焦点转移、主动性和故事叙述,并讨论了合作原型是否以及如何能够成功吸引那些不愿“以后再玩”的用户。本文还讨论了将视频分析应用到系统设计中的一些问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Open-Ended Interaction in Coorperative Prototyping: A Video-Based Analysis
Cooperative Prototyping can be characterized as the use and development of prototypes as catalysts during discussions between designers and potential users ‐ the overall intention being one of mutual learning. On the one hand, the designers learn more about the work practices of the users in ways that are tied concretely to some current version of the prototype. On the other hand, the users learn more about the potential for change in their work practice, whether computer-based or otherwise. This paper presents the results of a field study of the cooperative prototyping process. The study is based on a fine-grained video-based analysis of a single prototyping session, and focuses on the effects of an open-ended style of interaction between users and designers around a prototype. An analysis of focus shifts, initiative and storytelling during the session is brought to bear on the question of whether and how cooperative prototyping can be successful with users who are reluctant to “play in the future.” The paper also discusses issues in applying video analysis to system design.
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