可视化编程语言中的可视化音乐

Fred L. Collopy, Robert M. Fuhrer, D. Jameson
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引用次数: 12

摘要

Sonnet被设计为实现实时过程的可视化语言。行为组件的早期设计和开发主要集中在音乐编程领域。然而,Sonnet的架构非常适合于表达多种实时活动。特别是,Sonnet可以很容易地扩展为新的数据类型和行为组件。我们为十四行诗开发了一个视觉输出组件集合,统称为十四行诗+Imager。它的设计体现了色彩、形式和节奏的美学基础,以及每一个的动态。此外,它的价值通过灵活的模块化体系结构得到增强,该体系结构将这些图形实体和操作视为一级对象。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Visual music in a visual programming language
Sonnet was designed as a visual language for implementing real-time processes. Early design and development of behavioral components has largely focused on the domain of music programming. However, Sonnet's architecture is well-suited to expressing many kinds of real-time activities. In particular, Sonnet is easily extended with new kinds of data types and behavioral components. We have developed a collection of visual output components for Sonnet, referred to collectively as Sonnet+Imager. Its design embodies aesthetically grounded representations of color, form and rhythm, as well as dynamics for each. Moreover, its value is enhanced by a flexible, modular architecture that treats these graphic entities and operations as first-class objects.
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