可变形物体碰撞检测研究

Wei Zhao, Jingjing Sun
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引用次数: 6

摘要

现有的碰撞检测算法难以解决物体变形问题,而边界框是当前虚拟现实技术中应用最广泛的碰撞检测算法,因此我们提出了基于可变形物体边界框的碰撞检测算法的研究。重点对AABB、OBB、k-dops的包围盒算法进行了比较,以便选择更适合可变形对象的包围盒算法。然后在传统的K-dops中引入Snake模型,使得算法的紧密性和实时性得到提高。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Collision Detection Research for Deformable Objects
Existing collision detection algorithms is difficult to solve deformable objects problem, and the bounding box is the most widely used collision detection algorithm in the current virtual reality technology, so we proposed the research which based on the bounding box of deformable objects. Focus on the bounding box algorithm of AABB, OBB, k-dops were compared, in order to select more suitable for deformable objects bounding box algorithm. Then the traditional K-dops introduced Snake model, which makes the algorithm closely and real-time performance are improved.
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